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791d392797
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Fixes and improves terrain scanning of checkrefs.pl.
Removes some useless old actors.
This was SVN commit r13695.
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2013-08-18 01:57:37 +00:00 |
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bec33070ea
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
This was SVN commit r13060.
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2013-01-09 14:39:25 +00:00 |
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779a33ee30
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Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
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2012-09-08 18:56:13 +00:00 |
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fd400f111c
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Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
This was SVN commit r12601.
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2012-09-02 12:11:27 +00:00 |
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f598101c34
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
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2012-07-23 22:49:46 +00:00 |
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43a30fcddd
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Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11497.
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2012-04-14 17:21:20 +00:00 |
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8f59cb7b90
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This was SVN commit r11421.
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2012-04-03 09:26:38 +00:00 |
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a17eccae68
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House cleaning.
This was SVN commit r10971.
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2012-01-28 00:32:51 +00:00 |
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6480ea0c2d
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Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
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2012-01-27 23:49:37 +00:00 |
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15c50dd2ed
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
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2012-01-27 05:44:57 +00:00 |
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ee0c4db2ac
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Cleaning house.
This was SVN commit r10949.
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2012-01-22 16:03:53 +00:00 |
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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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6d7b7839c6
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This was SVN commit r10692.
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2011-12-08 22:40:30 +00:00 |
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f1c4904071
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Map tweaks.
Rain particle experiment.
This was SVN commit r9564.
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2011-05-28 21:21:36 +00:00 |
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88f6633b22
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Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
This was SVN commit r9329.
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2011-04-27 14:38:02 +00:00 |
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15a663b91c
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New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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1f02df5abc
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Moved some things. Deleted other things. Updated a few maps.
This was SVN commit r8726.
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2010-11-28 09:15:26 +00:00 |
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2186ac8e76
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Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
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2010-11-02 16:26:06 +00:00 |
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b680e95e25
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New epic Greek temple, primarily for eye candy. UV mapped by Amish.
This was SVN commit r8459.
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2010-10-25 04:10:25 +00:00 |
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d6720e00a4
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Tweaked animation speeds for new Roman units.
This was SVN commit r8423.
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2010-10-21 09:15:40 +00:00 |
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5e84f57a04
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
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2010-10-21 08:56:42 +00:00 |
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03cdd1aa9a
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This was SVN commit r7986.
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2010-08-17 00:13:03 +00:00 |
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da32e232ba
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Added some of Amish's icons to the icon sheets.
This was SVN commit r7965.
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2010-08-15 05:17:47 +00:00 |
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5b81cc4b99
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This was SVN commit r7958.
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2010-08-15 04:04:25 +00:00 |
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8107cca475
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Move fence actor to public
This was SVN commit r7902.
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2010-08-11 10:51:13 +00:00 |
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5293aee71d
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#Hypaspist modification.
This was SVN commit r7354.
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2010-03-13 19:21:09 +00:00 |
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90a7cfe55a
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This was SVN commit r6977.
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2009-07-13 22:00:18 +00:00 |
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