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b512733787
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# Completed the new unit production system and tied it in with the GUI.
This was SVN commit r3831.
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2006-04-30 20:34:39 +00:00 |
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pyrolink
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c38a5379f6
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This was SVN commit r3733.
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2006-04-08 22:35:23 +00:00 |
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pyrolink
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cf14a7bc15
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-rank/formation stuff and fixes. To give a unit a rank texture, just set rank.name in the entity's XML to the filename of the texture e.g. elite.dds or advanced.dds
This was SVN commit r3711.
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2006-03-31 03:37:36 +00:00 |
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pyrolink
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8f7202f00b
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Entities default to run speed = 0
Notification event
This was SVN commit r3340.
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2006-01-08 08:23:59 +00:00 |
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0a3e9ec537
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- Added pause game functionality.
- Removed CDamageType from the engine - damage is now handled only
within the entity script (easier to mod/modify).
This was SVN commit r3325.
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2006-01-02 03:07:29 +00:00 |
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0b6b971ee8
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Generic orders data commit (changes to the entity scripts and XML's).
This was SVN commit r3310.
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2005-12-29 08:43:38 +00:00 |
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b14dc940ef
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New entities and associated changes to scripts.
This was SVN commit r3248.
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2005-12-15 21:55:18 +00:00 |
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0eb7108272
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Added aura scripts and 3 auras: a Courage aura of 15 on Themistocles and 5 on Alexander, a Fear aura of 5 on Leonidas, and an Infidelity aura on female citizens.
This was SVN commit r3237.
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2005-12-13 08:03:49 +00:00 |
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2e5d310c56
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Trees can no longer move.
This was SVN commit r3231.
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2005-12-11 23:28:08 +00:00 |
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pyrolink
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139698ec1d
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Entity heal update.
This was SVN commit r3129.
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2005-11-13 06:43:04 +00:00 |
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7abf24b6c6
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Possible speed optimisation for gaia entities (don't inherit the usual events and the entity script).
This was SVN commit r2842.
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2005-10-03 20:57:10 +00:00 |
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