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bb5a66ac35
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Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
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2011-05-28 03:16:26 +00:00 |
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ceea205782
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This was SVN commit r9549.
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2011-05-25 05:45:49 +00:00 |
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069f567f7e
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check that enemy units don't leave foundations. based on patch from Stork. fixes #724
This was SVN commit r9532.
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2011-05-17 20:30:21 +00:00 |
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1fac936d68
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fixes a bug related to foundations and animals corpses (previously, when an animal has already been ordered to leave a foundation once, it will not leave the construction site if you place an another building on top of it).
This was SVN commit r9531.
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2011-05-17 16:26:47 +00:00 |
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a6d519e70f
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Fix #779 differently, to avoid problems with building on top of cheering units
This was SVN commit r9528.
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2011-05-15 23:51:51 +00:00 |
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fd65a492d9
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Add button to promote selected units, for testing
This was SVN commit r9527.
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2011-05-15 21:53:24 +00:00 |
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d5d5fd3b7d
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units are not stuck on construction sites anymore. fixes #779
This was SVN commit r9525.
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2011-05-15 20:30:54 +00:00 |
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65b75fbb7f
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Small fix, it now shuffles troops round the CC every minute or so to avoid issues with gatherers not being able to get in. Crappy way of doing it, but should solve the problem 90+% of the time.
This was SVN commit r9517.
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2011-05-14 20:31:33 +00:00 |
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2dff290c28
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Fix entity validation errors
This was SVN commit r9515.
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2011-05-14 19:15:43 +00:00 |
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edd8ef2bf2
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Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.
This was SVN commit r9510.
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2011-05-13 20:32:41 +00:00 |
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03b87f9a8d
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Fix typo
This was SVN commit r9508.
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2011-05-13 19:32:19 +00:00 |
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123c00763a
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Use JuBot by default.
Fixes #774.
This was SVN commit r9507.
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2011-05-12 23:55:35 +00:00 |
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ff7cc75055
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Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
This was SVN commit r9505.
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2011-05-12 21:48:59 +00:00 |
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ba66de2143
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Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
This was SVN commit r9504.
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2011-05-12 21:27:15 +00:00 |
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6b499bdc8a
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Armour for Persian cataphract.
This was SVN commit r9503.
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2011-05-12 05:10:56 +00:00 |
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fc9a9789e0
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Extra starting resources for Median Oasis.
Added XP value to mechanical units.
This was SVN commit r9502.
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2011-05-12 03:59:01 +00:00 |
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8a434aae1b
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Ensure units don't move while gathering. fixes #835
This was SVN commit r9501.
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2011-05-11 19:34:39 +00:00 |
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afd8a79f9c
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fix #842
This was SVN commit r9499.
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2011-05-11 16:10:40 +00:00 |
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025a00340e
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Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844.
Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned
This was SVN commit r9498.
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2011-05-11 04:05:05 +00:00 |
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cda5c5f5c9
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Promotion stuff.
This was SVN commit r9497.
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2011-05-09 07:32:57 +00:00 |
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aad79f54d1
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This was SVN commit r9496.
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2011-05-09 07:26:03 +00:00 |
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14ecca8052
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Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
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2011-05-09 06:37:17 +00:00 |
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1420a229ff
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Fix various position-related errors with garrisoned units.
Fix some formatting consistency.
This was SVN commit r9494.
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2011-05-09 02:02:00 +00:00 |
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4ca43e453e
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Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
This was SVN commit r9487.
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2011-05-08 16:12:47 +00:00 |
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15e4500a01
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Fix tests
This was SVN commit r9460.
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2011-05-06 17:04:32 +00:00 |
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cb612b17b5
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Rebalancing some armour stats.
This was SVN commit r9459.
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2011-05-06 16:46:08 +00:00 |
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26de01cdd1
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Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
Adds modifier hotkey to select units offscreen.
Fixes #826.
This was SVN commit r9443.
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2011-05-05 01:27:49 +00:00 |
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db0a2f8cef
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Made promotions a little easier for this release so it is more obvious for end users who install the Alpha.
This was SVN commit r9439.
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2011-05-04 22:36:31 +00:00 |
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16a654ccae
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Fix script tests.
Fixes #827.
This was SVN commit r9416.
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2011-05-03 23:16:16 +00:00 |
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04f5a34f2d
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New Mediterranean stonemine "quarry."
This was SVN commit r9407.
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2011-05-03 01:25:43 +00:00 |
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8ec73ac5d1
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Tinkering with XP/promotions
This was SVN commit r9400.
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2011-05-02 21:46:29 +00:00 |
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b4889d5346
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Fixes broken team init (based on patch by Stork). Fixes #814.
This was SVN commit r9399.
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2011-05-02 20:34:48 +00:00 |
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ed105d3ad1
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Disable promotion component for elite Iberian units.
This was SVN commit r9397.
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2011-05-02 19:44:16 +00:00 |
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a523dc48ac
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Add missing file for units promotion.
This was SVN commit r9395.
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2011-05-02 17:42:48 +00:00 |
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7499b23991
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Units promotion. Closes #697.
This was SVN commit r9391.
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2011-05-02 15:03:01 +00:00 |
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e8a2ed69f7
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Selection sounds added to siege ballista and onager
This was SVN commit r9390.
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2011-05-02 14:48:02 +00:00 |
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e297dac1a5
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Initial structure destruction sound effects added.
This was SVN commit r9387.
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2011-05-01 22:10:40 +00:00 |
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bfd6614b55
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# Add support for many formation shapes, based on patch from Badmadblacksad.
See #13.
This was SVN commit r9385.
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2011-05-01 20:40:53 +00:00 |
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adc0d79d8b
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Fixes ticket #808.
This was SVN commit r9384.
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2011-05-01 20:15:59 +00:00 |
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126c2276cd
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This was SVN commit r9379.
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2011-05-01 15:03:51 +00:00 |
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02ed11ac54
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Removes references to Testbot, replaces with JuBot.
This was SVN commit r9378.
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2011-05-01 15:02:33 +00:00 |
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9a125ac5a1
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Fix typo
This was SVN commit r9367.
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2011-04-30 15:27:27 +00:00 |
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1dcbb02958
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This fixes the error messages at game start, makes a few final weaks to training queues, and changes the first base strategy to a small raid rather than the huge 3-prong assault.
This was SVN commit r9359.
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2011-04-30 11:26:32 +00:00 |
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7ed6a164ba
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Idle worker button now cycles through Worker, Trade, and CitizenSoldier classes in that order (then by increasing entity ID). Fixes #209.
This was SVN commit r9349.
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2011-04-29 18:09:07 +00:00 |
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d2e06ecdbb
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Fix some obstruction shapes.
Fixes #808.
This was SVN commit r9348.
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2011-04-29 17:51:27 +00:00 |
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5f634930e2
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This was SVN commit r9343.
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2011-04-29 03:04:52 +00:00 |
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affea0f2ce
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#Updated Iberian unit stats and balance.
This was SVN commit r9342.
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2011-04-29 02:33:11 +00:00 |
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f69c013d68
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Beginnings of balancing Iberian units.
This was SVN commit r9338.
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2011-04-28 05:35:52 +00:00 |
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88f6633b22
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Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
This was SVN commit r9329.
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2011-04-27 14:38:02 +00:00 |
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6e2bfa0f07
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This was SVN commit r9328.
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2011-04-27 12:12:01 +00:00 |
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