cbe103bdfe
ptolemaic galatian shields for basic, advanced and elite with specular maps.
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This was SVN commit r13921.
2013-09-30 19:03:09 +00:00
1f032b7c59
Added Lordgood's new britons barracks and defense tower with minimal tweaking
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This was SVN commit r13917.
2013-09-30 08:14:10 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
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Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
2ea0620abb
Reduce the health drain of the Nubian Archer.
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Fixed the Lighthouse to not have the Library special tech.
Ptol Military Settlement has better sounds and a different portrait.
Increased defense tower limit since they now have a min distance limit.
Tweaked Ptolemies demo map.
This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
022393a0c6
Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150 , #2170 .
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This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
f4abcd2ef9
Gauls get: Tavern and Naked Fanatic.
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Britons get: Rotary Mill.
So, now all Celts get Rotary Mill, but also a unique unit-producing
building.
Britons now have a better demo "sandbox" map.
Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.
Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).
Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).
This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
d663dae2d8
New version of Aegis. Huge rewrite for WIP naval support (still very, very buggy at this point.) Features a few bugfixes and might be more efficient than the former version.
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NEEDS TESTING.
This was SVN commit r13907.
2013-09-29 13:32:52 +00:00
08f431fa0d
Ptolemaic entity templates for Enrique.
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This was SVN commit r13905.
2013-09-29 03:08:59 +00:00
2d1b7914a6
This was SVN commit r13900.
2013-09-28 11:58:05 +00:00
b8a5acfd9e
Preview image for The Gauls demo map.
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This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
e370af8d4e
Fix rally point rendering on saved games. Fixes #1762 . Patch by mimo
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This was SVN commit r13897.
2013-09-24 20:27:18 +00:00
6880fd214f
Fixed name of this map.
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This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
895f927ff0
Celts corral props missing fix
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This was SVN commit r13895.
2013-09-24 16:26:26 +00:00
59c8e9e6dc
Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
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New "sandbox" demo map for the Gauls.
Renamed "Night's Watch" to "Sentries."
This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
e488ed09f5
This was SVN commit r13890.
2013-09-22 11:30:24 +00:00
ae4ccfe050
3D farm fields for all factions.
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Fixed tooltips for a bunch of units.
Increases pierce armor for elephants.
This was SVN commit r13889.
2013-09-22 08:07:29 +00:00
5afb18dda4
fix units ejecting on destroying structure
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This was SVN commit r13887.
2013-09-21 19:41:13 +00:00
4f6ddfe894
fix theatron build limit
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This was SVN commit r13886.
2013-09-21 19:05:59 +00:00
636f09053b
celt tavern update
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This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
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Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
bb506fb578
Spec maps and new player color texture for Greek females.
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This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
21639ce5ea
Normal map and Specular map for warship sails.
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Fixed Cav Sword tooltip.
Updated the product logo a little bit.
This was SVN commit r13881.
2013-09-21 11:50:04 +00:00
0233bb4877
Temporary Ptolemies emblem.
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This was SVN commit r13880.
2013-09-21 09:23:21 +00:00
ccc873d9d5
Tech complete sound slightly louder.
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This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
ec66e59150
Fixed some civ json stuff. Fixed Ptolemaic json.
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This was SVN commit r13878.
2013-09-21 09:21:48 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
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Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
c0b84fb41f
Added build limits for Theater, Council Chamber, and Library.
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Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.
This was SVN commit r13876.
2013-09-21 07:33:22 +00:00
9d2f59e80a
Tweaking the Athenian field.
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Tweaking 0 A.D. logo.
Fixed tooltip for Slinger.
Fixed name for Carthaginian wonder.
This was SVN commit r13874.
2013-09-21 03:58:54 +00:00
5a8cfb738b
Commited experimental field for athenians (propped farm field)
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This was SVN commit r13872.
2013-09-19 15:29:01 +00:00
4b7c1a915d
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
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This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
553875ea83
Allow the use of Enter in addition to the OK button in the Join Game dialog.
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This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545
This was SVN commit r13864.
2013-09-16 16:56:26 +00:00
16b615db79
Celt walls upgraded
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This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
a770ad9467
small code style fixes
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This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
bb799bdd53
upgraded gaul defense towers and celtic storehouse
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This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
5fe43a0f21
removed non-used duplicated meshes
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This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
9eedd22b9a
fix garrisoned units count for some special cases. Refs #2096 . Patch by mimo
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This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
65bddb7fa5
Celtic docks, kennel, farmstead and temple upgrades
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This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
bdeb358c44
Upgraded britons market and added new gaul market
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This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
6644f224cd
remove warn messages. Now really fixes #2102
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This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
b16b52492d
change build distance restrictions to work with classes. Fixes #2012 .
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This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
3016765766
All new techs for the blacksmith.
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This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
f213761912
let entities change entity limits. Fixes #2076
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This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
de68973191
Changed the phase up sound.
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Added a new "tech complete" sound for ALL techs.
Added some new armor techs for infantry and spearmen.
This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
466900b898
Minor template stuff.
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This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
db39fd059c
Some tooltip tweaks.
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Further attempts to balance archers. (ongoing)
This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6
Balance changes after playtesting with Alpha123.
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This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12
Made the time icon slightly smaller.
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Archers have less attack and cost slightly more.
Defense Towers now have a minimum build distance and are weaker.
This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f
Removes yucky hard-coded categories from BuildRestrictions
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This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
dd60c3a3e2
Restore textures.xml to make grid_subdiv terrain less ugly
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This was SVN commit r13843.
2013-09-14 18:36:40 +00:00