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ccca9554c6
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#Update for Saharan Oases.
This was SVN commit r8626.
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2010-11-16 00:36:23 +00:00 |
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b7e4b197f2
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Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
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2010-11-15 21:28:45 +00:00 |
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efd0b14029
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Make fishing ship not gather treasure
This was SVN commit r8624.
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2010-11-15 21:25:22 +00:00 |
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11cf570faf
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Fixed some ship problems. Edited cavalry.
This was SVN commit r8623.
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2010-11-15 21:05:42 +00:00 |
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13d2e44ff5
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Run GC frequently in the simulation script context, to keep memory usage down
This was SVN commit r8622.
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2010-11-15 15:03:40 +00:00 |
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58a95ba95c
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fixed meat gathering animation
This was SVN commit r8621.
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2010-11-15 05:11:39 +00:00 |
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70019ed81c
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Made civ centres more expensive.
This was SVN commit r8620.
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2010-11-15 04:00:55 +00:00 |
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4328476b67
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Actors variations for shuttling.
This was SVN commit r8619.
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2010-11-15 03:48:28 +00:00 |
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d65e47dda0
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Properly center loaded resource text
Add attack stats to "armour" icon
This was SVN commit r8618.
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2010-11-15 03:38:01 +00:00 |
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ce085e7930
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Prop point testing for the wall gate.
This was SVN commit r8617.
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2010-11-15 02:21:27 +00:00 |
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6a74b798ab
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Support prop_ prefix in Collada files, as well as prop-
This was SVN commit r8616.
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2010-11-15 02:18:49 +00:00 |
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816c810791
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Windows fix
This was SVN commit r8614.
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2010-11-15 00:48:34 +00:00 |
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4a1bc8e11a
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Optimise LOS visibility updates
This was SVN commit r8613.
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2010-11-15 00:36:15 +00:00 |
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bfbd47ffec
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Fix initial unit separation in combat demo map
This was SVN commit r8612.
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2010-11-15 00:34:34 +00:00 |
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e68900e5c4
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New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
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2010-11-15 00:18:03 +00:00 |
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293e5e33ec
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Changed GUI mouse event handling so that button events use the mouse position at the time of the button state change. Fixed minimap message handling to respect out-of-order events. Fixes #669
This was SVN commit r8610.
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2010-11-14 22:47:39 +00:00 |
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6b444ea23b
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Testing a wall gate to see if static prop points will work.
This was SVN commit r8609.
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2010-11-14 22:33:02 +00:00 |
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042972e298
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Renamed "session_new" to "session"
This was SVN commit r8608.
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2010-11-14 20:32:38 +00:00 |
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b0e9f7197b
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Once more.
This was SVN commit r8607.
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2010-11-14 19:57:48 +00:00 |
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577aebe467
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This was SVN commit r8606.
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2010-11-14 19:27:14 +00:00 |
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51e10e185e
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And again.
This was SVN commit r8605.
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2010-11-14 19:16:37 +00:00 |
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1fde5cd4c7
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Again, with feeling.
This was SVN commit r8604.
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2010-11-14 19:11:24 +00:00 |
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c1c8f64f0d
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Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
This was SVN commit r8603.
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2010-11-14 19:09:13 +00:00 |
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15327ac40b
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Added projectile dummy object to the hele Scout tower for evan.
This was SVN commit r8602.
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2010-11-14 18:53:36 +00:00 |
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43a4667745
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
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2010-11-14 05:50:30 +00:00 |
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90d7c0a54f
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#Another prop for resource shuttling.
This was SVN commit r8600.
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2010-11-14 04:21:39 +00:00 |
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eab9f540af
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Hacked the dock to be a dropsite. Will probably need looked at further by a programmer duder.
This was SVN commit r8599.
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2010-11-14 02:27:54 +00:00 |
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cbbca4d3da
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Basket for shuttling grain.
This was SVN commit r8598.
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2010-11-14 00:44:23 +00:00 |
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62da7e1b37
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The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
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2010-11-14 00:10:23 +00:00 |
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acc229f367
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new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
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2010-11-13 23:49:50 +00:00 |
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74ed8cf464
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Adjusted size of resource icons
This was SVN commit r8595.
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2010-11-13 22:19:17 +00:00 |
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8798b7671c
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Use separate mode when carrying meat.
Fix tests.
This was SVN commit r8594.
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2010-11-13 21:39:39 +00:00 |
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f4b0b72aa8
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Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
This was SVN commit r8593.
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2010-11-13 20:49:58 +00:00 |
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58b33af168
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Support X mouse buttons on Windows
This was SVN commit r8591.
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2010-11-13 19:51:15 +00:00 |
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10820ae3f8
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Add a map for some resource testing
This was SVN commit r8590.
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2010-11-13 19:16:16 +00:00 |
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4100a13e0a
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# Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
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2010-11-13 19:15:29 +00:00 |
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6325a1eafe
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Adjusting build times.
This was SVN commit r8588.
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2010-11-13 06:27:00 +00:00 |
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2b70b43086
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Based selection groups off of a new tag which must contain a valid template name.
<SelectionGroupName>unit_template_name_b</SelectionGroupName>
This was SVN commit r8587.
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2010-11-13 05:35:40 +00:00 |
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af4c2c091d
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Removed stone_light. Adjusted the footprint of the field entity.
This was SVN commit r8586.
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2010-11-13 04:19:09 +00:00 |
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6c7f9f7b8d
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#Treasure objects.
This was SVN commit r8585.
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2010-11-13 03:44:38 +00:00 |
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513ff50926
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Food treasures.
This was SVN commit r8584.
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2010-11-13 02:57:04 +00:00 |
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3cefbbe253
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Modified UnitAI to respect diplomatic status of players, allies can no longer be attacked, and fixed some related bugs in player init
This was SVN commit r8583.
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2010-11-13 02:36:53 +00:00 |
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25cd781641
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Support horizontal scroll wheels for camera rotation
This was SVN commit r8582.
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2010-11-13 01:00:54 +00:00 |
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e1aaedcc32
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Alternate Persian emblems.
This was SVN commit r8581.
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2010-11-13 00:35:18 +00:00 |
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490574bc03
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Emblems
This was SVN commit r8578.
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2010-11-12 23:37:56 +00:00 |
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36d7ef65a6
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Treasure/Ruins tweaks and additions.
This was SVN commit r8577.
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2010-11-12 22:31:19 +00:00 |
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245f29b798
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Summary screen. Closes #638.
This was SVN commit r8576.
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2010-11-12 22:24:49 +00:00 |
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6c3368886b
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Bigger Iberian emblem.
This was SVN commit r8575.
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2010-11-12 19:05:30 +00:00 |
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ff3c7b46f4
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Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types
This was SVN commit r8574.
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2010-11-12 18:58:33 +00:00 |
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52ad8a836d
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New idle animation for the Greek archers.
Some updated faction emblems.
A new Metal portrait.
This was SVN commit r8573.
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2010-11-12 05:33:12 +00:00 |
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