d000411727
This was SVN commit r8114.
2010-09-13 21:12:32 +00:00
474b91fabf
Added description to map and Stone to the center.
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This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f
#Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
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This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
f5a7e64fda
This was SVN commit r8111.
2010-09-13 05:05:19 +00:00
88307763f6
New "Stoa" object.
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This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa
New temple portrait. WIP Arcadia II.
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This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
19ba2927d8
adjusted the Greek wall entity and adjusted my working copy of Arcadia II.
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This was SVN commit r8106.
2010-09-11 18:01:09 +00:00
933fb2dc9f
new Greek Wall
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This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
db47fa94b4
#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
fb9ed7d1f9
Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
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This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
485548e2af
This was SVN commit r8085.
2010-09-06 05:32:49 +00:00
c6159c98dd
This was SVN commit r8083.
2010-09-06 00:09:33 +00:00
6ceee8a5ec
This was SVN commit r8069.
2010-09-04 04:11:15 +00:00
f80ee08f5f
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
38f29e055c
#New Greek Scout Tower and textures.
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This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
1cbd528b94
This was SVN commit r8050.
2010-08-30 01:45:54 +00:00
4e3186c8a2
This was SVN commit r8048.
2010-08-30 00:49:14 +00:00
714573c442
Deleting Latium map and will replace with a new one soon.
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This was SVN commit r8041.
2010-08-29 01:41:58 +00:00
5141a0d3bb
This was SVN commit r8040.
2010-08-29 01:12:23 +00:00
b0ea2c62be
This was SVN commit r8036.
2010-08-28 05:32:36 +00:00
f1c0370e9e
This was SVN commit r8035.
2010-08-26 21:57:52 +00:00
f574d32339
#Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps.
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This was SVN commit r8033.
2010-08-26 02:21:59 +00:00
f64e4c71cf
This was SVN commit r7987.
2010-08-17 00:13:18 +00:00
d401e8a401
This was SVN commit r7982.
2010-08-16 01:28:31 +00:00
c7bcca97cf
This was SVN commit r7981.
2010-08-16 01:23:17 +00:00
fc68300f58
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
1fc3b198ba
This was SVN commit r7978.
2010-08-15 23:22:09 +00:00
0258d6614f
This was SVN commit r7977.
2010-08-15 22:15:19 +00:00
7525aecc17
#Gather food from Apple Trees.
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This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
85774db1c4
#Egyptian Cliff textures.
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This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
ea79bd4db4
This was SVN commit r7964.
2010-08-15 05:16:40 +00:00
e95b953989
This was SVN commit r7956.
2010-08-15 01:55:28 +00:00
157dbdec62
#New map for Alpha release -- "Hellenised Egypt"
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This was SVN commit r7953.
2010-08-15 01:11:22 +00:00
8992569c3c
This was SVN commit r7952.
2010-08-15 00:11:43 +00:00
19c0e60748
Restore Oasis description
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This was SVN commit r7919.
2010-08-12 10:57:08 +00:00
3fd6159f00
This was SVN commit r7906.
2010-08-11 12:34:25 +00:00
df613452c6
Arcadia map for pre-alpha release. Tweaked grass texture.
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This was SVN commit r7901.
2010-08-11 02:57:33 +00:00
4030430722
#New 'Arcadia' map for the next pre-Alpha release.
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This was SVN commit r7888.
2010-08-10 00:08:32 +00:00
02d4115d1d
Remove confusing settlements under civ centers in Latium
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This was SVN commit r7878.
2010-08-08 16:35:08 +00:00
6dfde9daa5
Remove techdemo1 since it's rubbish
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This was SVN commit r7877.
2010-08-08 16:17:01 +00:00
80f726c36b
Rename maps.
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This was SVN commit r7875.
2010-08-08 16:13:06 +00:00
b4456315e2
Add descriptions to maps.
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This was SVN commit r7874.
2010-08-08 16:07:11 +00:00
95edc4ea4b
Fix player assignments in Mountain Pass map.
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This was SVN commit r7868.
2010-08-08 15:21:16 +00:00
9765202d16
Move 512x512_desert to non-public, since it has broken textures and isn't useful
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This was SVN commit r7867.
2010-08-08 14:00:15 +00:00
65bcedb9fc
Load map descriptions from their XML file.
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Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.
This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
22591ae210
Add combat test maps.
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This was SVN commit r7818.
2010-07-29 20:40:04 +00:00
bc704b288a
Made Animal AI default to "PASSIVE" if its type was not found
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Added rudimentary fishing for units and merchant ships
Adjusted resource gather rates
Improved Mountain Pass map
This was SVN commit r7799.
2010-07-24 20:26:25 +00:00
f81e6a2bbd
removed the fence around the walrus (very unnecessary, and quite silly, as well as not having any effect, not sure what to say about the walrus though =) ) as the fence as discovered by Brian wasn't part of the public SVN
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This was SVN commit r7782.
2010-07-21 22:20:53 +00:00
0be1713b2b
Made several changes to session GUI (cosmetic).
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Up/down arrow sprites are usable as regular buttons now.
Selections now group ranked units together as a single group. This
feature can be toggled in the settings window. Depending on feedback, I
will probably choose one method over the other and remove the toggle.
New map - Mountain Pass (8 player)
It will need further polishing.
This was SVN commit r7766.
2010-07-19 21:23:12 +00:00
90bfa8408e
This was SVN commit r7749.
2010-07-14 04:52:12 +00:00