d295dacb9b
# Add new renderer mode based on GL_ARB_fragment_program.
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Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.
This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
6e98a886ed
broken rope bridge eyecandy object added
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This was SVN commit r9120.
2011-03-26 09:32:03 +00:00
e08c5e22a0
Added unit icon to Iberian siege ram
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This was SVN commit r9119.
2011-03-25 01:00:16 +00:00
2a822eb4d4
Added Iberian siege ram unit
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This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
4a2b47689b
kennel.png portrait width to 256px
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This was SVN commit r9114.
2011-03-23 20:32:14 +00:00
0b8e3b3adf
Fixes rounding error on Latium map, would break with odd number of players. Fixes #761 .
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This was SVN commit r9113.
2011-03-23 20:25:46 +00:00
8f658ee81d
Change remaining scenarios with "rome" civ. Fixes #758 .
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This was SVN commit r9112.
2011-03-23 20:16:10 +00:00
e39fb7d0de
This was SVN commit r9106.
2011-03-23 09:04:59 +00:00
8851028832
Moved face textures from Internal to Public.
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This was SVN commit r9105.
2011-03-23 08:59:23 +00:00
f618605477
Changes default random map sizes.
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Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758 )
This was SVN commit r9104.
2011-03-23 08:12:04 +00:00
c4cd85bb98
Build fixes
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This was SVN commit r9100.
2011-03-22 18:46:39 +00:00
5565b9e898
Fixes bugs in Latium map script. Changes default environment settings for random maps, adds environment setters
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This was SVN commit r9099.
2011-03-22 08:19:19 +00:00
3050551eae
Move data for non-implemented civs to internal
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This was SVN commit r9098.
2011-03-22 02:53:53 +00:00
46c54ef62c
Fixes missing texture in Neareastern Badlands random map
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This was SVN commit r9097.
2011-03-22 02:04:58 +00:00
0e0ed94926
Implements random map system, fixes #6 .
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Includes default library "rmgen" w/ API based on rmgen tool.
Modifies rmgen scripts Cantabrian Highlands, Neareastern Badlands, and
Latium.
Old map support dropped from MapReader.
Fixes a few bugs in existing game setup and initialization scripts.
This was SVN commit r9096.
2011-03-22 01:34:45 +00:00
23ebe32b4c
Moving old random scripts to avoid conflicts
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This was SVN commit r9095.
2011-03-22 01:33:17 +00:00
1da78409f9
New icon for celtic kennel
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This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
4ae8cfe858
Converted remaining old scenarios to the latest format (version 5). Support will soon be dropped from MapReader.
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This was SVN commit r9082.
2011-03-19 00:04:55 +00:00
25524dc99f
Fix tests
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This was SVN commit r9080.
2011-03-18 19:35:31 +00:00
d805e764c5
# Render unit silhouettes when behind buildings.
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Fixes #144 .
Start using stencil buffer.
Simplify materials a little.
This was SVN commit r9076.
2011-03-18 16:57:54 +00:00
d49994a0b4
Explicitly clamp gl_FrontColor, for llvmpipe compatibility
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This was SVN commit r9075.
2011-03-18 16:55:51 +00:00
875fce5e63
This was SVN commit r9073.
2011-03-17 07:52:01 +00:00
f73aff7016
Fixed parent code.
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This was SVN commit r9072.
2011-03-17 07:50:03 +00:00
b6cc8e9cf6
The Big Iberian Moveâ„¢.
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This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
be59aa012d
Iberian shield actors.
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This was SVN commit r9070.
2011-03-17 06:05:50 +00:00
730a119e4f
Moving stuff from Internal to Public. Ongoing project.
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This was SVN commit r9069.
2011-03-17 06:03:54 +00:00
d3ec3e7c7f
This was SVN commit r9068.
2011-03-17 06:02:34 +00:00
e47e916853
This was SVN commit r9067.
2011-03-17 01:31:56 +00:00
78a54071c4
#Implemented remaining decals.
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This was SVN commit r9066.
2011-03-15 22:07:22 +00:00
f0f87796f0
Farm field edit for decal
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This was SVN commit r9060.
2011-03-13 23:56:22 +00:00
28096de106
My first try at making a decal. :)
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This was SVN commit r9059.
2011-03-13 23:24:40 +00:00
77e2130ff2
Replace some decal meshes with real decals
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This was SVN commit r9056.
2011-03-13 19:26:01 +00:00
6abd49d60a
#Added link to online manual (from in-game manual). Also updated the year in the "about box" from 2010 to 2011.
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This was SVN commit r9049.
2011-03-10 17:37:29 +00:00
8a0cbe009a
Stop the AI wasting time chasing after any animals except chickens.
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Make the AI behave better when it can't find any viable food sources.
This was SVN commit r9046.
2011-03-08 01:40:44 +00:00
9787f963ba
Minor adjustments to feedback details
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This was SVN commit r9045.
2011-03-08 01:34:25 +00:00
910c1b7c67
make bridge unselectable entity
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This was SVN commit r9044.
2011-03-08 00:09:17 +00:00
a77c807e06
Simple bridge demo map
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This was SVN commit r9043.
2011-03-07 22:31:00 +00:00
21785dc97c
hele wall and wall tower obstruction stat changes
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This was SVN commit r9041.
2011-03-06 14:38:06 +00:00
4261983c9d
Fix reveal map checkbox after winning
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This was SVN commit r9040.
2011-03-06 02:29:07 +00:00
ecbe92bdda
automatically reveal map when a player wins
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This was SVN commit r9039.
2011-03-06 01:54:38 +00:00
6f9da85d9f
Improve performance of full state hash computation, by skipping script components that are known to have no data.
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Switch to much quicker (and less comprehensive) per-turn hashing in
multiplayer games.
This was SVN commit r9036.
2011-03-05 22:30:32 +00:00
20ebaa5b79
Fix units getting stuck inside foundations
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This was SVN commit r9035.
2011-03-05 22:18:29 +00:00
52d767a404
This was SVN commit r9034.
2011-03-05 19:59:46 +00:00
c562ed6894
Fixed obstruction.
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This was SVN commit r9033.
2011-03-05 19:59:02 +00:00
22e16e4554
Make builders look for nearby foundations to help with, once they finish their own building
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This was SVN commit r9032.
2011-03-05 17:38:15 +00:00
08d5e7bf66
Sort AI list by name, and rename Test Bot so it's a bit clearer and is listed first
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This was SVN commit r9031.
2011-03-05 16:55:58 +00:00
c0383ffc30
Fix units not auto-gathering after a group is given a construction order
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This was SVN commit r9030.
2011-03-05 15:56:24 +00:00
b914f82d2a
Celt ram edit.
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This was SVN commit r9029.
2011-03-05 15:36:22 +00:00
d62e9de7da
Fix shift-click building placement
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This was SVN commit r9027.
2011-03-05 14:41:44 +00:00
18a2968919
Fix errors when starting multiplayer games
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This was SVN commit r9025.
2011-03-05 14:30:24 +00:00