0e02272fb5
#Added Hotkeys list to in-game manual, with the help of a patch by dustin_ (the hotkeys list is at the bottom of the list, and the most basic shortcuts are listed in both the Basic controls list and the hotkeys list, but I think that minor duplicate information is fine, feel free to edit if you have a better idea)
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closes #714
This was SVN commit r8859.
2011-01-09 17:53:27 +00:00
aaef1b0d74
Add script for generating mostly-useless component interaction graphs.
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Fix some components to use more standard syntax.
This was SVN commit r8857.
2011-01-07 20:31:48 +00:00
a0d2d89863
Fixed Cost element in template_unit_mechanical_siege_ballista template
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This was SVN commit r8855.
2011-01-03 13:42:57 +00:00
9af7747d76
Adding necessary BuildRestrictions/Category element to some templates
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This was SVN commit r8854.
2011-01-03 13:36:40 +00:00
75136d84d2
This was SVN commit r8853.
2011-01-03 03:10:29 +00:00
a992bd23ca
Better shuttle meat.
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This was SVN commit r8852.
2011-01-02 13:10:01 +00:00
16be9799fb
Edited the about dialog to reflect the present more open development model.
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This was SVN commit r8839.
2010-12-25 22:30:17 +00:00
e98c18ce04
This was SVN commit r8837.
2010-12-19 17:10:19 +00:00
5e3049f6b2
BuildLimits. Needs some configuration changes to work
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This was SVN commit r8836.
2010-12-11 23:19:17 +00:00
11b767e235
Stop unit deletion prompt text overlapping the window border
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This was SVN commit r8832.
2010-12-09 22:15:23 +00:00
89b294d536
Disable compression for more UI textures with noticeable artifacts
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This was SVN commit r8831.
2010-12-09 22:06:11 +00:00
7a9e12613d
Update release number
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This was SVN commit r8830.
2010-12-09 18:46:56 +00:00
78f2924f9c
Changed default maps
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This was SVN commit r8827.
2010-12-09 01:30:51 +00:00
76a67755bc
Garrison flag for wall turret.
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This was SVN commit r8826.
2010-12-09 00:03:19 +00:00
c7a31987bb
Moar garrison flag work.
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This was SVN commit r8825.
2010-12-08 23:34:33 +00:00
5cf1995e2c
Fixing up some garrison flag stuff and projectile stuff.
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This was SVN commit r8824.
2010-12-08 23:10:24 +00:00
0b511e33a7
This was SVN commit r8823.
2010-12-08 21:26:50 +00:00
be4b262919
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
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This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
549a4fc51a
Garrisoning bug fixes
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This was SVN commit r8821.
2010-12-08 20:12:24 +00:00
e486e6fefb
Adjusted health/train time of the Corrals.
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This was SVN commit r8820.
2010-12-08 19:41:12 +00:00
a80b139a28
Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
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This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
2cfd3abf08
This was SVN commit r8818.
2010-12-08 19:16:49 +00:00
e853dd1079
Display "garrisoned" prop on buildings containing units
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This was SVN commit r8817.
2010-12-08 19:03:57 +00:00
3dc6ddc8de
Garrison unload button.
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This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f
Disable compression for some loading screen textures, to improve quality
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This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
f04c2561b7
Various resource shuttling improvements. Fixes #672 .
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This was SVN commit r8811.
2010-12-08 16:12:04 +00:00
e710fd25b4
Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
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This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
b7240dc3fe
This was SVN commit r8806.
2010-12-06 22:50:08 +00:00
1932f695c4
Fixes #699
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This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774
Fixes #701
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This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
9714b5dd53
Keyword clean-ups
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This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
01f699b62d
Too much stuff to itemize. I'm lazy.
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This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
637b471769
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
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This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
1b9d3fc289
Fix F10 key to open session menu.
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This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
15a663b91c
New Iberian Walls
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This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
62dae2279b
Updated the map.
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This was SVN commit r8793.
2010-12-05 12:10:03 +00:00
67f08751f9
Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
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This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
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This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
1de0ce051f
This was SVN commit r8783.
2010-12-04 00:12:51 +00:00
6e37762e3c
fix some more issues with the loading tips
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This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
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This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
6662195f66
New desert plants! Updated Death Canyon with the new plants.
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This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
238925f927
Minor garrisoning related tweaks
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This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
3b817d2162
Moved the sails from structural/ to props/ (which is what they are).
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This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09
This was SVN commit r8776.
2010-12-03 14:42:19 +00:00
c917a2d6a7
This was SVN commit r8773.
2010-12-03 00:42:27 +00:00
c6593fd0ce
This was SVN commit r8772.
2010-12-03 00:40:58 +00:00
ef6cba9fe9
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
88efdd5cbb
This was SVN commit r8765.
2010-12-02 23:29:12 +00:00
a7a858b9c0
This was SVN commit r8764.
2010-12-02 23:28:31 +00:00
da3fd69276
Iberian ship textures.
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This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
a6ca28ccf9
Fix reference to big screenshot key (see #627 ).
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This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
f9fb602445
Iberian sail.
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This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
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This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946
This was SVN commit r8757.
2010-12-01 07:33:26 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
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This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
1a1bed1294
This was SVN commit r8755.
2010-11-30 16:16:53 +00:00
a58e7cfb4c
Fix call to renamed function
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This was SVN commit r8754.
2010-11-30 15:39:48 +00:00
ab186c2b16
Update UnitMotion logic, to partially simplify it.
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Do all pathfinding asynchronously.
Recalculate paths when the target has moved.
Fix vertex pathfinder start point heuristic, to avoid finding
zero-length paths.
When units fail to reach a resource to gather, look for another resource
of the same type.
This was SVN commit r8751.
2010-11-30 12:31:54 +00:00
3401672887
Update pathfinding demo map for testing.
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This was SVN commit r8750.
2010-11-30 12:28:51 +00:00
e509887341
Complain better about invalid player IDs.
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This was SVN commit r8749.
2010-11-30 12:27:38 +00:00
89b0f3a9d7
New session tooltip styles
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This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
103aacd035
Misc stuff.
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This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
f17d318359
Projectile for Celtic warship.
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This was SVN commit r8745.
2010-11-29 20:19:05 +00:00
6e602c15cd
Renamed tips
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Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
f60485be02
New Hellenes Mill. Deleted old mill assets.
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This was SVN commit r8743.
2010-11-29 17:55:22 +00:00
e4694b2d9c
updated meshes
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This was SVN commit r8742.
2010-11-29 15:01:11 +00:00
693425c716
New Greek corral by Amish.
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This was SVN commit r8741.
2010-11-29 14:21:19 +00:00
7ee0ba6e07
This was SVN commit r8739.
2010-11-29 12:12:46 +00:00
75d6eec95d
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
28edb498d3
This was SVN commit r8736.
2010-11-28 19:03:23 +00:00
c922912ac5
Cleaned up loading files
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Changed single player start game text
This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
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This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
8019ee8b5f
This was SVN commit r8733.
2010-11-28 16:08:58 +00:00
f06eba3da5
yet another awesome tip. :)
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This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8
Another great "tip".
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This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
216eeea5c9
Updated the Celt ship portraits. Made an Iberian fishing boat.
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This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
31717a71ba
Removed rally command from these buildings, since they neither have garrison capacity nor do they train anything.
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This was SVN commit r8729.
2010-11-28 13:18:35 +00:00
1ebcd2e7e3
This was SVN commit r8728.
2010-11-28 11:56:15 +00:00
4cd93b6105
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
1f02df5abc
Moved some things. Deleted other things. Updated a few maps.
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This was SVN commit r8726.
2010-11-28 09:15:26 +00:00
7819c4707c
Moving a lot of stuff. Deleting duplicate objects.
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This was SVN commit r8725.
2010-11-28 08:19:41 +00:00
1b0f3498fe
Moved from Internal.
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This was SVN commit r8723.
2010-11-28 07:54:13 +00:00
3de4ed7649
Added decals to the Greek buildings.
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Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
2010-11-28 06:46:45 +00:00
6ff423e45b
changed tooltip
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This was SVN commit r8720.
2010-11-28 04:24:25 +00:00
9837f6207f
New session dialog style
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This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
2640f4c346
Changed victory/defeat dialogs to new session dialog style
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Changed title of exit game dialog
Only show resources carried when the quantity is greater than 1
This was SVN commit r8718.
2010-11-27 21:58:19 +00:00
e486467430
Changed delete dialog text again (to make for easier translating later)
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This was SVN commit r8717.
2010-11-27 20:11:42 +00:00
961a50b0a2
Changed delete dialog text
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This was SVN commit r8716.
2010-11-27 20:03:16 +00:00
0b0cd938d5
Made settings and menu use new dialog
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Made chat and ESC hotkey interact better with the dialog
Made command icons reference individual icons rather than sheets
Removed menu object cache
This was SVN commit r8715.
2010-11-27 19:46:12 +00:00
bbe49141ec
Lots of building stuff.
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This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
3c318af2e0
Started work on new dialogs for session GUI style
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Resized quote area in loading screen
This was SVN commit r8713.
2010-11-27 17:06:32 +00:00
c1cc8d3a19
Updating the Cycladic Archipelago map.
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This was SVN commit r8712.
2010-11-27 12:37:23 +00:00
6c793d6663
Slightly updated greek building texture.
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This was SVN commit r8711.
2010-11-27 12:15:42 +00:00
e30698c0c1
New Greek gymnasion by Amish. :)
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This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
bbd6f50af9
Resize quote area so that long quotes don't get cut off
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This was SVN commit r8708.
2010-11-27 08:57:09 +00:00
51312f84c4
Add gradient to tip image
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Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
ed0fe5b47b
Shrink space between tip title and message
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This was SVN commit r8706.
2010-11-27 08:10:22 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
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This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
9edd94f0fa
Make tip image 512x384 (inside border dimensions)
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This was SVN commit r8704.
2010-11-27 07:59:13 +00:00
08bfe7b7f9
tweaked image sizes
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This was SVN commit r8703.
2010-11-27 07:45:27 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
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This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
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This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
90b4e85b51
New Chinese ships for a mod some of the guys are working on.
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This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
db22548ecb
New loading screen style (may need more polishing)
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This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
ddd2f2a193
Made Units Demo map bigger to accommodate all the entities.
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This was SVN commit r8697.
2010-11-26 10:39:56 +00:00
e5d5a76384
This was SVN commit r8696.
2010-11-26 10:21:59 +00:00
cc3d9de386
New berry bushes. Finished Cycladic Archipelago.
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This was SVN commit r8695.
2010-11-26 07:08:18 +00:00
710c32b712
New Persian sails.
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This was SVN commit r8693.
2010-11-26 04:12:15 +00:00
959da16fdf
New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
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This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
35344e243e
Wrinkles for the Celt sail textures.
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This was SVN commit r8691.
2010-11-26 00:53:03 +00:00
0d0af824e7
Treasures collected counter for summary screen
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This was SVN commit r8690.
2010-11-25 18:01:23 +00:00
7820c51673
#New loading screen assets.
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This was SVN commit r8688.
2010-11-25 06:51:01 +00:00
8fe513aba5
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
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This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
8148987e59
Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
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Also added a skull eyecandy object. lol
This was SVN commit r8685.
2010-11-24 03:09:16 +00:00
5672275298
edited starting resources and teams.
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This was SVN commit r8683.
2010-11-23 04:24:48 +00:00
180ab8a748
#New Celt ships.
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Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
f378a63d94
Add some tests for UnitAI.
...
Fix said tests for UnitAI.
Hopefully fix #647 too.
Document HFSM interface a bit.
Add Engine.DumpSimState() console command for debugging.
This was SVN commit r8681.
2010-11-22 20:12:04 +00:00
78ae72d87a
Message to let players know formations don't work yet
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This was SVN commit r8680.
2010-11-22 00:07:38 +00:00
e4d356c3bf
Map exploration counter for summary screen
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This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
333492b4a9
Add SetInterval to Timer.
...
Add tests for Timer.
This was SVN commit r8678.
2010-11-21 19:27:53 +00:00
fe5c7cb978
Buildings now target units randomly. Firing interval also made random
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This was SVN commit r8677.
2010-11-21 18:41:13 +00:00
e7b859b8a5
Add allied victory condition to EndGameManager, defaults to true for now because we can't change teams, but later it can be changed during setup
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This was SVN commit r8674.
2010-11-21 00:35:08 +00:00
e1fa9cd22b
Show resource subtype in GUI if main type is treasure
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This was SVN commit r8673.
2010-11-20 22:36:04 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
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This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
7e41f6d664
Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites.
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This was SVN commit r8670.
2010-11-20 21:37:31 +00:00
ed5d91e71f
blood
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This was SVN commit r8668.
2010-11-20 21:09:11 +00:00
35e43e133b
This was SVN commit r8667.
2010-11-20 21:06:28 +00:00
eeb9fc2145
Resized the Persian trireme a little.
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This was SVN commit r8665.
2010-11-20 19:48:44 +00:00
fee8668887
PMDs can't use 'root' prop point, so I removed the blood prop.
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This was SVN commit r8664.
2010-11-20 19:48:10 +00:00
c36fc2b8d7
Add script-based system for doing messy stuff based on system configuration.
...
Display warning for certain broken NVIDIA drivers.
This was SVN commit r8663.
2010-11-20 19:46:49 +00:00
2925ab4ce4
Ghosted version labels in session GUI
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This was SVN commit r8662.
2010-11-20 17:40:54 +00:00
e971c85da5
map tweaks
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This was SVN commit r8660.
2010-11-20 11:50:06 +00:00
c6491b1916
Added blood to animal deaths. Muahahahahahahaha.
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This was SVN commit r8659.
2010-11-20 09:31:14 +00:00
17e580ec42
Rate adjustment.
...
This was SVN commit r8658.
2010-11-20 07:09:20 +00:00
ab8bb65611
Adjusting rates
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This was SVN commit r8655.
2010-11-19 23:07:07 +00:00
a481209669
Updated the ship attacks map with the new ships.
...
This was SVN commit r8654.
2010-11-19 07:07:56 +00:00
d95a87a5c6
New islands man, work in progress.
...
This was SVN commit r8653.
2010-11-19 05:32:25 +00:00
f20a6dcfc8
Fixed bug where players would not initialize resource counts properly from scenario
...
This was SVN commit r8652.
2010-11-19 05:05:45 +00:00
f236fb7bd1
Fixed bug where gaia was not treated as attackable (fences could not be destroyed)
...
This was SVN commit r8651.
2010-11-18 23:25:42 +00:00
21acf61d69
This was SVN commit r8650.
2010-11-18 07:40:57 +00:00
ffd184fdd3
added name and description to map.
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This was SVN commit r8649.
2010-11-18 07:09:29 +00:00
3d3720026a
Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
...
This was SVN commit r8648.
2010-11-18 07:01:35 +00:00
aa9788a40e
Fix team index bug in game setup GUI
...
This was SVN commit r8647.
2010-11-18 06:51:10 +00:00
bf295edda6
shooting fortresses
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This was SVN commit r8646.
2010-11-18 06:16:43 +00:00
d8bc3635a2
Adjusted the desert stone.
...
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
12944d1fdc
removed the Corinthian trireme entity (but not the actor).
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This was SVN commit r8644.
2010-11-18 03:00:04 +00:00
1ea07fad83
Moved basket to the female's back.
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This was SVN commit r8643.
2010-11-18 02:27:20 +00:00