e715c60942
Cleaning up the scenarios folder.
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This was SVN commit r14886.
2014-03-30 00:10:07 +00:00
22867fa9a3
Further complete the definitition of the entity state
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This was SVN commit r14884.
2014-03-29 13:56:03 +00:00
8615f38803
Always define the entire entity state, but initialize it to null
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This was SVN commit r14883.
2014-03-29 13:37:48 +00:00
132020f88e
Fix some of the undefined warnings reported by the new SpiderMonkey. Initialize the player diplomacy arrays earlier in PlayerManager.
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This was SVN commit r14882.
2014-03-29 11:03:00 +00:00
120f71d944
a couple a bugfixes
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This was SVN commit r14881.
2014-03-29 08:51:09 +00:00
b815fa8dd9
Portraits for the Ptolemaic dieres, penteres, and octeres.
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Actor and texture for Antiochus the Great.
Histories for the Ptolemaic warships.
This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
6f6b841af3
Upgraded ptoemaic quinquereme textures and made the model narrower.
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This was SVN commit r14875.
2014-03-28 16:03:32 +00:00
0419f5500e
another set of petra improvments, main one is a first try to place markets for trade (was random before)
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This was SVN commit r14873.
2014-03-27 22:10:03 +00:00
0a32b2d687
Ptolemaic trireme commit.
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Fixed some texture stretching in the bireme.
This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
bc428e1649
some fixes (i.e.building placement) and cleanings of petra
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This was SVN commit r14871.
2014-03-26 21:07:47 +00:00
52af5b29a1
Ptolemaic bireme commit.
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Fixed error in sparten temple when destroyed found bi Sanderd17
This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
7c0c294814
Move some resources to passable terrain
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This was SVN commit r14869.
2014-03-26 18:28:00 +00:00
d5ff29d181
fix a flaw in UnitAI trade management
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This was SVN commit r14868.
2014-03-26 09:11:06 +00:00
3dfa858229
remove some leftover warnings in petra
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This was SVN commit r14867.
2014-03-25 19:26:45 +00:00
5de3b30742
fix previous tag
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This was SVN commit r14866.
2014-03-24 22:51:15 +00:00
97afd25171
commit first version of new ai bot (named Petra)
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This was SVN commit r14865.
2014-03-24 22:33:50 +00:00
b03e3644ac
add a few usefull functions in ai/common-api
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This was SVN commit r14864.
2014-03-24 22:15:40 +00:00
90b9926ca1
Fixes warning showing up with the new SpiderMonkey.
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The changed return value isn't related but returning false makes more
sense there IMO.
Refs #2372
This was SVN commit r14863.
2014-03-22 23:31:40 +00:00
5372b27142
Silences some warnings that show up on the gamesetup screen with the new SpiderMonkey without changing any behaviour.
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Refs #2372
This was SVN commit r14862.
2014-03-22 13:54:10 +00:00
3fb46640cc
Fix civ for Ptol Military Colony.
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This was SVN commit r14861.
2014-03-21 22:51:47 +00:00
907ef01322
Added starting units to Deccan Plateau.
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Added some detail to Nile River.
Updated Syria a little bit.
Added Pureons new tech portraits to some techs.
Portrait for Ptol champ elephant.
Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.
This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
2eeb7c2ba1
Workaround to reduce the impact of AI performance problems when planning new bases.
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When no free territory was left on the map, the AI tried to place a CC
every 10th AI turn.
That's about all 10 seconds and it freezed the game for about a second.
Now when you played against 4 players it freezed aobut 4 seconds every
10 seconds, which is very bad.
I wanted to solve this properly but realized that I'd have to change a
lot in the terrain analysis code that will probably be replaced anyway
when we have a new pathfinder with a proper interface.
Also removes an unused variable (creating a territory map and not using
it can't be good for performance either).
This was SVN commit r14859.
2014-03-20 14:26:15 +00:00
6eaad6cbb6
new tech portraits
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This was SVN commit r14858.
2014-03-20 00:58:54 +00:00
1c81a96a50
fix bug in AI
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This was SVN commit r14857.
2014-03-18 21:34:23 +00:00
63248bdc33
Fix issue with GUI reveal map status display.
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This was SVN commit r14856.
2014-03-18 01:13:02 +00:00
209799aa4c
fix 94c02ec33c
for AI
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This was SVN commit r14855.
2014-03-17 21:23:40 +00:00
cde72788a2
* Add support for fallback fonts in the font builder.
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* Replace DejaVu with Biolinium for the existign sans-styles.
* Add additional sans-styles using Biolinum.
* Update the GUI style definitions to use the sans-styles instead of
serif styles.
(Wait with updating custom defined fonts in strings, as it will cause a
mess with the internationalisation that's about to be included)
* Add fonts from the quite complete FreeFont family as fallback fonts.
* Render all glyphs supported by the different fonts to support as many
scripts as possible.
* Fixes #2457 .
(Now hope I included all needed files)
This was SVN commit r14853.
2014-03-17 10:13:49 +00:00
c1b839c21b
Military Colony's territory weight reduced.
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Updated icon for Syria map. Updated nisian war horses portrait from
Pureon.
Reduced the volume of the attack notification a little.
This was SVN commit r14852.
2014-03-17 00:10:13 +00:00
84ef2c1335
A test for Latin names for animals. Won't complete this until after next alpha.
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This was SVN commit r14851.
2014-03-17 00:08:24 +00:00
883f307b40
Implement a basic observer mode. Any player which joins a multiplayer game but is not assigned a player slot automatically becomes an observer. Refs #69
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This was SVN commit r14849.
2014-03-16 23:29:27 +00:00
94c02ec33c
Revert gather limits to be global instead of per-player. Refs #1387
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This was SVN commit r14848.
2014-03-16 20:35:23 +00:00
19724f7f41
"Syria" skirmish map.
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This was SVN commit r14846.
2014-03-15 23:10:06 +00:00
caeaf62723
Adjust widths in the lobby to make the map size dropdown fit.
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This was SVN commit r14843.
2014-03-15 20:58:59 +00:00
722ad7264d
Some updated maps. Acropolis Bay especially.
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This was SVN commit r14842.
2014-03-15 19:56:51 +00:00
b18a899287
Added Ptolemaic healer body and head textures. Fixes #2234
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This was SVN commit r14839.
2014-03-13 19:46:15 +00:00
e17dd1ac12
Applying the new improvements: Gulf of Bothnia.
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This was SVN commit r14837.
2014-03-13 09:45:09 +00:00
a068935789
Ptolemaic dock upgrade. Fixes #2217
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This was SVN commit r14834.
2014-03-12 18:38:16 +00:00
180b44e565
let the AI know that a unit has no more orders
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This was SVN commit r14832.
2014-03-11 22:42:41 +00:00
6274c7ffe8
Added ptolemaic quinquereme. Fixes #2232
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This was SVN commit r14830.
2014-03-10 13:37:18 +00:00
9f1bcc2475
fix AI error
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This was SVN commit r14829.
2014-03-09 22:26:41 +00:00
0e0cd65134
Some GUI alignment/sizing improvements.
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This was SVN commit r14828.
2014-03-09 19:24:17 +00:00
8959e63a53
Add back unintentionally removed idle workers button tooltip.
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This was SVN commit r14826.
2014-03-09 02:42:42 +00:00
e6f7ef78dc
Removes legacy "technologies" folder.
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This was SVN commit r14824.
2014-03-09 00:10:41 +00:00
7698e75962
Pyrrhus template.
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This was SVN commit r14823.
2014-03-09 00:08:25 +00:00
0603392f03
Acropolis Bay.
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This was SVN commit r14822.
2014-03-09 00:08:00 +00:00
119849defc
Pyrrhus hero.
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Some map stuff and actor changes (remove the elephants from Pericles).
This was SVN commit r14821.
2014-03-09 00:07:28 +00:00
d214d8f61c
Some map changes.
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This was SVN commit r14820.
2014-03-09 00:02:33 +00:00
fb65288463
Fix hover effect not regenerating after mousedown events, minor GUI code cleanup, and fix #2414
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This was SVN commit r14819.
2014-03-07 22:43:57 +00:00
a9368a4463
Updated tooltip to reflect the new max gatherer limit
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This was SVN commit r14816.
2014-03-07 12:09:39 +00:00
66942c74fa
Be more forgiving for training spaces (which cause empty strings on splitting) and avoid using bigger fonts for non-capitalisable signs in headings
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This was SVN commit r14815.
2014-03-07 11:11:45 +00:00