f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
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This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
18aa6e3320
Tweaked
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This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
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Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
3e40453bd2
This was SVN commit r12529.
2012-08-26 06:30:44 +00:00
gregory
870fe14391
Updated Roman structure normal and specular maps.
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This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
d73c589a04
Normal maps for decals.
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This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
951e682f27
normal and spec mapping for Celtic "henge"
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This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
ca0b3efc3d
Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
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This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
142d6619a8
Fixed farmstead AO map and added specularity to the roof tiles.
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This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
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This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868
Small Badland rocks committed.
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This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784
Committed Temperate_Small_stonemine.
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This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
a08d55e603
Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
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This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
a6230497ba
Committed updated theatron and updated gymnasion for athenians
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This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
55dc7cc553
This was SVN commit r12452.
2012-08-17 01:28:26 +00:00
danschub
a18dd1a36d
Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.
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This was SVN commit r12451.
2012-08-16 23:18:21 +00:00
danschub
b03df364ea
Fixed VHQ Parallax for the new rocks.
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This was SVN commit r12442.
2012-08-16 00:46:43 +00:00
danschub
b54a7486da
Added Parallax VHQ for the new rocks
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This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
765d02716a
Updated Mauryan isw textures.
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This was SVN commit r12439.
2012-08-15 18:22:28 +00:00
ee83c07184
This was SVN commit r12437.
2012-08-15 13:14:37 +00:00
3e29520326
Mauryan Swordsman body textures
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This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
gregory
56c15ae427
Updated Roman normal maps.
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This was SVN commit r12434.
2012-08-15 03:22:01 +00:00
gregory
e3b8d9c38c
Deleted AO textures that didn't get deleted by Gen.Kenobi.
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This was SVN commit r12429.
2012-08-15 00:49:17 +00:00
danschub
2c260660e6
Created AO folder for
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This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3
Added AO to rome_temple and rome_temple_mars.
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This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
927592aca9
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
danschub
2d505a5015
Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
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This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
a71d77b03e
Fixed material levels of quality more.
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Added AO to dock prop.
This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
gregory
02f2c082cb
This was SVN commit r12409.
2012-08-13 18:00:15 +00:00
gregory
f000fc6bbd
This was SVN commit r12407.
2012-08-13 17:50:54 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
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This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
2534b26b16
Added AO to Roman market.
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This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
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This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
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This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
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This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2
More cliff terrain spec and normal mapping.
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More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
gregory
7adecfebb3
Updated AO again.
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This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
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This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
9bbfc3f808
Spec map for Savanna metal mine.
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Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
06d22af3dc
Making all cliffs triplanar.
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Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00