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f80f1fb86b
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This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
This was SVN commit r10560.
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2011-11-19 13:44:56 +00:00 |
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20df816fbc
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Resource building class
This was SVN commit r10559.
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2011-11-19 13:42:43 +00:00 |
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31bcb5c803
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Fixes buggy selection behavior due to incorrect camera plane calculation.
This was SVN commit r10558.
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2011-11-19 05:05:59 +00:00 |
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8b6714a62d
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Some minor tweaks to camera defaults.
This was SVN commit r10557.
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2011-11-19 02:15:01 +00:00 |
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7772192a69
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Fixed smoke prop points on cart tophet
This was SVN commit r10556.
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2011-11-18 22:52:15 +00:00 |
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5fe97328a6
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Fixed run animation.
This was SVN commit r10555.
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2011-11-18 22:23:04 +00:00 |
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9dec98e5e0
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
Entity template updates to tooltips.
This was SVN commit r10554.
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2011-11-18 21:27:18 +00:00 |
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fc325991a0
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Added visionRange function to read this value from the templates for the AI to use.
This was SVN commit r10553.
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2011-11-18 21:11:15 +00:00 |
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7a164c6a7b
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Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
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2011-11-18 07:51:12 +00:00 |
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06bd4352c2
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Persian unit updates!
This was SVN commit r10550.
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2011-11-18 01:54:03 +00:00 |
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39d100c732
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Moves camera projection settings to default.cfg.
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941.
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
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2011-11-17 23:34:01 +00:00 |
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432a48c849
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3rd advanced archer texture.
This was SVN commit r10546.
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2011-11-17 05:17:31 +00:00 |
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aae10116fe
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Persian kidaris hat models and textures
This was SVN commit r10545.
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2011-11-17 00:25:08 +00:00 |
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6b1ce04aad
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Fix VC2008 compatibility
This was SVN commit r10544.
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2011-11-16 17:49:28 +00:00 |
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56776aa971
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Fixed Advanced Persian Archer's rank.
This was SVN commit r10543.
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2011-11-16 09:01:07 +00:00 |
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c21304900a
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Persian stuff.
This was SVN commit r10542.
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2011-11-16 08:35:52 +00:00 |
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d9339b4497
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Kidaris hats.
This was SVN commit r10541.
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2011-11-16 03:48:02 +00:00 |
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545ad5e8da
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#Persian Kardakes hoplite.
This was SVN commit r10540.
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2011-11-15 09:26:36 +00:00 |
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e21eb8eec4
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Prop and animation fixes.
This was SVN commit r10539.
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2011-11-15 03:38:10 +00:00 |
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afb77be687
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#Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
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2011-11-15 03:06:14 +00:00 |
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f66a3e726f
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Avoid overflow identified by /RTCc warning
This was SVN commit r10537.
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2011-11-14 22:22:38 +00:00 |
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98b62d9733
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New fortresses for the Persians
This was SVN commit r10536.
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2011-11-14 22:04:27 +00:00 |
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5bd7b74ec7
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Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990).
This was SVN commit r10535.
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2011-11-14 18:18:04 +00:00 |
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ed5a64aae4
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Add --with-system-mozjs185 build flag. Fixes #990, based on patch by infyquest.
This was SVN commit r10534.
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2011-11-14 16:10:41 +00:00 |
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b56692a2c7
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#Roman Temple by Enrique.
Some stuff.
This was SVN commit r10533.
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2011-11-14 04:19:32 +00:00 |
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27847fb078
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Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
This was SVN commit r10532.
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2011-11-14 00:02:54 +00:00 |
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5ae93ddae7
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Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
This was SVN commit r10531.
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2011-11-13 23:23:58 +00:00 |
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ade841efdd
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Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode)
This was SVN commit r10530.
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2011-11-13 21:37:12 +00:00 |
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fbff0aa98d
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Fix printf argument types
This was SVN commit r10529.
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2011-11-13 18:31:06 +00:00 |
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97d3f1cfc9
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Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
This was SVN commit r10528.
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2011-11-13 15:56:37 +00:00 |
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3a678a0c7c
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Fix time elapsed counter briefly showing old value when toggled on
This was SVN commit r10527.
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2011-11-13 13:23:54 +00:00 |
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e7f0639054
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Set Atlas canvas size before potentially rendering to it. Fixes #987.
This was SVN commit r10526.
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2011-11-13 12:57:34 +00:00 |
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72237c32a2
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Avoid release-mode warnings
This was SVN commit r10525.
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2011-11-13 12:31:41 +00:00 |
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c574a85dd3
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Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
This was SVN commit r10524.
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2011-11-13 12:16:46 +00:00 |
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f3c21d070e
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Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
This was SVN commit r10523.
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2011-11-13 12:12:33 +00:00 |
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f0f81827f3
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Fix build with old GCCs
This was SVN commit r10522.
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2011-11-13 01:04:40 +00:00 |
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fc9e89647b
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Adds basic support for Code::Blocks on the Mac and Linux.
The Project structure is still a bit strange, but it builds successfully
now.
This was SVN commit r10521.
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2011-11-12 23:58:35 +00:00 |
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f865401136
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Detect allocation failure
This was SVN commit r10520.
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2011-11-12 23:57:33 +00:00 |
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7fcc76b621
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Fix XML formatting
This was SVN commit r10519.
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2011-11-12 22:26:01 +00:00 |
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ff064aca95
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Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872.
This was SVN commit r10518.
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2011-11-12 22:23:08 +00:00 |
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99e012ba56
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Fix comments
This was SVN commit r10517.
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2011-11-12 22:08:59 +00:00 |
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95bd6f874e
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Fix OS X build by using GL_TIME_ELAPSED consistently
This was SVN commit r10516.
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2011-11-12 19:29:48 +00:00 |
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70224e7940
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Fix missing symbols in old glext
This was SVN commit r10515.
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2011-11-11 11:56:51 +00:00 |
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0192c24ebc
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Fix warning in old GCCs
This was SVN commit r10514.
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2011-11-11 11:55:27 +00:00 |
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d267657ffe
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Added garrison flag to these two barracks.
This was SVN commit r10513.
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2011-11-11 02:49:18 +00:00 |
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7dbef7c62e
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Fixed some garrison flag prop points. Still a lot more to go.
This was SVN commit r10512.
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2011-11-11 02:38:00 +00:00 |
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3645620df6
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Fixed prop points on Celt tower.
Other things.
This was SVN commit r10511.
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2011-11-11 02:14:37 +00:00 |
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29d61601f9
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Persian cavalry actor work.
This was SVN commit r10510.
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2011-11-11 02:07:49 +00:00 |
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fdf9b6b802
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This was SVN commit r10509.
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2011-11-11 01:24:32 +00:00 |
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5a008c6787
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Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
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2011-11-11 01:04:35 +00:00 |
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