Commit Graph

870 Commits

Author SHA1 Message Date
fe6d508a82 Punjab skirmish map.
Some map tweaks.

This was SVN commit r14042.
2013-10-26 03:07:03 +00:00
1ee4c52779 All 4 players on Nile River skirmish map now have Iberian walls.
This was SVN commit r14041.
2013-10-25 09:00:46 +00:00
10ddc2aed6 Fixed starting unit for Ptolemies.
Nile River skirmish map (still needs Iberian walls for 2 of the
players).

New map preview for Arabian Oasis.

Moved Civic Center back to Town Phase, but made it take twice as long to
build.

Fixed elephant template.

Fixed up Persian Highlands skirmish map based on some notes from
Alpha123.

This was SVN commit r14040.
2013-10-25 08:02:55 +00:00
4e86b00a05 Remove inconsistencies in the manual. Refs #2185.
Fix player name.
Make log messages when saving games use quotes around paths.

This was SVN commit r14037.
2013-10-23 22:18:40 +00:00
2117f77812 Fixed some resource placement.
This was SVN commit r14033.
2013-10-20 01:18:59 +00:00
50a2bddf77 Fixed some goats.
This was SVN commit r14032.
2013-10-20 01:10:02 +00:00
34d927f25c These two skirmish maps are now complete with walls for Iberians.
This was SVN commit r14031.
2013-10-19 23:52:28 +00:00
15f565f316 Corinthian Isthmus and Persian Highlands skirmish maps (wip).
This was SVN commit r14030.
2013-10-19 20:54:41 +00:00
57d47f23c9 This was SVN commit r13997. 2013-10-13 18:11:54 +00:00
4f03550adf Create a special starting unit entity for skimish maps.
This was SVN commit r13990.
2013-10-11 23:36:02 +00:00
5c3ff86219 add different skirmish structures + skirmish demo map containing all skirmish templates so far
This was SVN commit r13975.
2013-10-08 18:02:35 +00:00
573215dad8 Fixed the player names on this map.
This was SVN commit r13960.
2013-10-06 20:51:30 +00:00
4cfee05c31 New skirmish templates for Brit war dog and Maur Worker Elephant. Added to current Skirmish maps.
This was SVN commit r13959.
2013-10-06 20:23:21 +00:00
c21953b434 Added some Iberian walls to a couple of skirmish maps.
Rethought the naming scheme of the skirmish maps.

This was SVN commit r13949.
2013-10-05 21:58:42 +00:00
a1ceda4012 Polishing the Random Maps: The last batch...
This was SVN commit r13948.
2013-10-05 18:29:44 +00:00
433b29d6dc Fix description of Belgian Bog skirmish map.
This was SVN commit r13943.
2013-10-04 23:14:52 +00:00
76d9893123 New skirmish maps.
Fixed some things.

This was SVN commit r13942.
2013-10-04 18:11:13 +00:00
2283aedc3c The first Skirmish maps.
Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.

This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
5c35690309 Fixes broken statue ruins template and replaces old statue treasures with ruins
This was SVN commit r13937.
2013-10-04 01:15:16 +00:00
e382967e34 Updated a bunch of things.
New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.

This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
2ea0620abb Reduce the health drain of the Nubian Archer.
Fixed the Lighthouse to not have the Library special tech.

Ptol Military Settlement has better sounds and a different portrait.

Increased defense tower limit since they now have a min distance limit.

Tweaked Ptolemies demo map.

This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
f4abcd2ef9 Gauls get: Tavern and Naked Fanatic.
Britons get: Rotary Mill.

So, now all Celts get Rotary Mill, but also a unique unit-producing
building.

Britons now have a better demo "sandbox" map.

Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.

Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).

Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).

This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
2d1b7914a6 This was SVN commit r13900. 2013-09-28 11:58:05 +00:00
b8a5acfd9e Preview image for The Gauls demo map.
This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
6880fd214f Fixed name of this map.
This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
59c8e9e6dc Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
New "sandbox" demo map for the Gauls.

Renamed "Night's Watch" to "Sentries."

This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
bb506fb578 Spec maps and new player color texture for Greek females.
This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
de68973191 Changed the phase up sound.
Added a new "tech complete" sound for ALL techs.

Added some new armor techs for infantry and spearmen.

This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
4f138eaa12 Made the time icon slightly smaller.
Archers have less attack and cost slightly more.

Defense Towers now have a minimum build distance and are weaker.

This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
d51217f718 Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
a406863e0e fix bridge edge obstruction size and rotation of hele bridge edge
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
63f28f1a43 Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a Updated Macedonians sandbox demo map.
Fixed Carthaginians special tech "Colonization."

Fixed Carthage json file.

This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
3774b2051d This was SVN commit r13790. 2013-09-01 04:22:28 +00:00
4dd1397e15 Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
Fixed a unit availability thing for Macedonians.

This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
66ab19086a Updated Stoa tip image.
Updated Persian Architecture tip text.

Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.

Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).

Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."

Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.

This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
e79c2aa953 make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
e75765faae Fixed some Greek corral prop problems.
Fixed Storehouses tip.

Fixed the names for ALL Iberian units and buildings.

Added a build restriction for the Iberian Monument.

This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
acf899bb47 Fixed some Corral errors.
Fixed some Persian building stuff.

This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
aa95f3420d Cleaned up and fixed the whale templates. Still need a custom selection ring.
Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.

Updated Cycladic Archipelago 6.

This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
827ec20b1f Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
081707039a Updated Cycladic Archipelago 6. Both sides now playable.
This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
4d9b81f40e This was SVN commit r13712. 2013-08-19 18:09:09 +00:00
bcf7115b5c Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
b818a54b06 Tweaked some maps.
Updated some "tips" images.

Tweaked civ center radius and town phase radius boost.

Added some clarification language to the Farm Field tooltip.

This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
ba244b509c Fixed the portrait for this tech.
Adjusted water a little bit for these scenarios.

This was SVN commit r13653.
2013-08-13 00:55:47 +00:00
3f0354943f Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
c8b8dd24e6 This was SVN commit r13639. 2013-08-09 00:03:51 +00:00
bff070c6cb Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
17fd4fab94 Polishing the Random Maps: Fortress, Gear, Guadalquivir River
This was SVN commit r13622.
2013-08-01 17:58:51 +00:00