.. |
bench.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
bridge_hele.xml
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Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
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2012-02-27 05:32:35 +00:00 |
bridge_wooden.xml
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Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
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2012-02-27 05:32:35 +00:00 |
cart_tophet.xml
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Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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2012-04-20 17:21:04 +00:00 |
celt_homestead.xml
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Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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2012-04-20 17:21:04 +00:00 |
celt_hut.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
celt_longhouse.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
celt_tavern.xml
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Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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2012-04-20 17:21:04 +00:00 |
column_doric_fallen_b.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
column_doric_fallen.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
column_doric.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
fence_long.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
fence_short.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
fence_stone.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
generic_field.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
hellenic_epic_temple.xml
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Added destruction dust to a bunch of structures.
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2012-02-19 02:26:47 +00:00 |
hellenic_propylaea.xml
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
hellenic_royal_stoa.xml
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This was SVN commit r11947.
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2012-06-06 22:59:36 +00:00 |
hellenic_stoa.xml
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Some cool stuff.
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2012-04-04 22:32:43 +00:00 |
obelisk.xml
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Mauryan basic spearman.
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2012-07-14 23:13:53 +00:00 |
palisades_angle_spike.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_curve.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_end.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_fort.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_gate.xml
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Fix some mistakes with class definition for stone/palisade gates and wallsets.
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2012-08-06 11:43:02 +00:00 |
palisades_rocks_long.xml
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This was SVN commit r12140.
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2012-07-18 03:57:45 +00:00 |
palisades_rocks_medium.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_outpost.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_short.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_straight.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_rocks_tower.xml
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Added the new ControlPersist XML element to wall tower templates.
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2012-08-01 21:39:08 +00:00 |
palisades_rocks_watchtower.xml
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Added the new ControlPersist XML element to wall tower templates.
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2012-08-01 21:39:08 +00:00 |
palisades_small_spikes.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
palisades_tall_spikes.xml
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Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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2012-07-11 16:44:03 +00:00 |
pers_apartment_block.xml
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Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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2012-04-20 17:21:04 +00:00 |
pers_house_a.xml
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Adjusted obstructions and territory radii of these 5 buildings.
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2011-11-28 02:14:23 +00:00 |
pers_house_b.xml
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Adjusted obstructions and territory radii of these 5 buildings.
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2011-11-28 02:14:23 +00:00 |
pers_inn.xml
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Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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2012-04-20 17:21:04 +00:00 |
pers_warehouse.xml
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Adjusted obstructions and territory radii of these 5 buildings.
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2011-11-28 02:14:23 +00:00 |
plane.xml
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Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
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2012-05-19 23:07:41 +00:00 |
pyramid_great.xml
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This was SVN commit r11066.
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2012-02-13 22:35:21 +00:00 |
pyramid_minor.xml
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This was SVN commit r11066.
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2012-02-13 22:35:21 +00:00 |
special_treasure_shipwreck_debris.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_shipwreck.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
table_rectangle.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
table_square.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
temp_hele_isp_sword.xml
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Moving all Roman materials from Internal to Public.
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2011-12-24 04:19:36 +00:00 |
temp_hele_super_infantry_p.xml
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Moving all Roman materials from Internal to Public.
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2011-12-24 04:19:36 +00:00 |
unfinished_greek_temple.xml
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This was SVN commit r11229.
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2012-03-03 20:47:49 +00:00 |
wallset_palisade.xml
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Fix some mistakes with class definition for stone/palisade gates and wallsets.
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2012-08-06 11:43:02 +00:00 |