0ad/source/simulation2/helpers
2015-07-05 20:32:52 +00:00
..
Geometry.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Geometry.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Grid.h Refactor the grid update code. Should give a significant performance boost to the simulation update. 2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp Make the connectivity grid generation algorithm of the hierarchical pathfinder a bit less stupid. 2015-07-05 20:32:52 +00:00
HierarchicalPathfinder.h Make the connectivity grid generation algorithm of the hierarchical pathfinder a bit less stupid. 2015-07-05 20:32:52 +00:00
LongPathfinder.cpp Move ~LongPathfinder after the declaration of LongOverlay. 2015-06-13 21:02:01 +00:00
LongPathfinder.h Change back the long pathfinder to take into account non-pathfinding classes, but only when reloading, to avoid impacting the performance. 2015-07-05 19:14:52 +00:00
Pathfinding.h Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295. 2015-06-17 20:19:53 +00:00
PathGoal.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
PathGoal.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Selection.cpp Add a new spatial subdivision, based on an old patch by wraitii. 2015-04-14 21:33:43 +00:00
Selection.h Improve PickEntitiesAtPoint 2015-01-01 23:05:26 +00:00
SimulationCommand.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Spatial.h Amend 5c84c3e9e5 2015-04-16 13:17:58 +00:00