0ad/binaries/data/mods/public/maps/skirmishes
2014-07-30 16:56:45 +00:00
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Acropolis Bay (2).pmp Some updated maps. Acropolis Bay especially. 2014-03-15 19:56:51 +00:00
Acropolis Bay (2).xml Some updated maps. Acropolis Bay especially. 2014-03-15 19:56:51 +00:00
Alpine_Valleys_(2).pmp Minor tweaks to some maps. 2014-04-20 14:38:24 +00:00
Alpine_Valleys_(2).xml Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled. 2014-04-26 22:49:33 +00:00
Bactria (2).pmp Bactria map updated. 2013-12-27 00:47:26 +00:00
Bactria (2).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Belgian Bog (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Belgian Bog (2).xml Tweaked this description. 2014-04-27 13:11:50 +00:00
Caspian Sea (2v2).pmp Caspian Sea skirmish map. 2013-11-02 15:28:33 +00:00
Caspian Sea (2v2).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Corinthian Isthmus (2).pmp Some updated maps. Acropolis Bay especially. 2014-03-15 19:56:51 +00:00
Corinthian Isthmus (2).xml Some updated maps. Acropolis Bay especially. 2014-03-15 19:56:51 +00:00
Corinthian Isthmus (4).pmp Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Corinthian Isthmus (4).xml Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Corsica and Sardinia (4).pmp Corsica and Sardinia skirmish map. Needs Iberian circuit wall. 2013-11-05 16:12:58 +00:00
Corsica and Sardinia (4).xml Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients. 2014-06-24 22:53:02 +00:00
Cycladic Archipelago (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Cycladic Archipelago (2).xml Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients. 2014-06-24 22:53:02 +00:00
Cycladic Archipelago (3).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Cycladic Archipelago (3).xml remove the hardcoded StartingCamera of player 3 which was pointing to player 1 location 2014-07-30 16:56:45 +00:00
Death Canyon (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Death Canyon (2).xml Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
Deccan Plateau (2).pmp Deleting a bunch of scenarios. 2013-11-17 20:16:57 +00:00
Deccan Plateau (2).xml Added starting units to Deccan Plateau. 2014-03-21 00:47:23 +00:00
Gallic Fields (3).js Remove empty comment + turn delay times into 0. 2014-06-23 18:25:19 +00:00
Gallic Fields (3).pmp A bunch of stuff. 2013-12-08 13:01:14 +00:00
Gallic Fields (3).xml Add a trigger to the gallic fields map + fix a typo. 2014-06-23 18:12:51 +00:00
Gambia River (3).pmp New map: Savanna River. Very defensive. Only 1 crossing, unless you cut through the trees around the river. 2013-12-29 16:36:25 +00:00
Gambia River (3).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Golden Oasis (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Golden Oasis (2).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Greek Acropolis (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Greek Acropolis (2).xml Updated some portraits. 2014-02-26 14:29:42 +00:00
Greek Acropolis (4).pmp Move some resources to passable terrain 2014-03-26 18:28:00 +00:00
Greek Acropolis (4).xml Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients. 2014-06-24 22:53:02 +00:00
Greek Acropolis Night (2).pmp Reduced armor for palisade fort. 2013-12-13 16:26:26 +00:00
Greek Acropolis Night (2).xml Reduced armor for palisade fort. 2013-12-13 16:26:26 +00:00
Libyan Oases (4).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Libyan Oases (4).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Libyan Oasis (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Libyan Oasis (2).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Lorraine Plain (2).pmp Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
Lorraine Plain (2).xml Move some trees to accessible locations. Issue found by willsmith182. 2014-07-12 20:08:43 +00:00
Median Oasis (2).pmp 2 player skirmish Median Oasis. 2014-02-03 16:16:31 +00:00
Median Oasis (2).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Median Oasis (4).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Median Oasis (4).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Mediterranean Cove (2).pmp Particle tweaks. 2014-03-30 01:56:35 +00:00
Mediterranean Cove (2).xml remove predefined AI in some skirmish maps, so that the default is taken 2014-06-28 19:46:10 +00:00
Neareastern Badlands (2).pmp Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
Neareastern Badlands (2).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Neareastern Badlands (4).pmp New Neareastern Badlands skirmish map and it's awesome with Whizbang Graphics (WBG) enabled. 2013-10-26 15:10:15 +00:00
Neareastern Badlands (4).xml Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before). 2014-06-04 15:59:43 +00:00
Nile River (4).pmp Added starting units to Deccan Plateau. 2014-03-21 00:47:23 +00:00
Nile River (4).xml Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients. 2014-06-24 22:53:02 +00:00
Persian Highlands (4).pmp Fixed starting unit for Ptolemies. 2013-10-25 08:02:55 +00:00
Persian Highlands (4).xml Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
Punbjab (2).pmp Punjab skirmish map. 2013-10-26 03:07:03 +00:00
Punbjab (2).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Saharan Oases (4).pmp Updated some portraits. 2014-02-26 14:29:42 +00:00
Saharan Oases (4).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Sahel (4).pmp New specific name for "Hellenization" = Exellinismós 2013-11-23 15:50:15 +00:00
Sahel (4).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Savanna River.pmp New map: Savanna River. Very defensive. Only 1 crossing, unless you cut through the trees around the river. 2013-12-29 16:36:25 +00:00
Savanna River.xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Sicilia (2).pmp Three new skirmish maps. 2 need Iberians walls though. 2013-11-03 09:51:16 +00:00
Sicilia (2).xml Add camera to the second player, somehow avoids strange errors. 2014-05-02 20:08:48 +00:00
Siwa Oasis (2).pmp Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Siwa Oasis (2).xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Skirmish Demo.pmp add different skirmish structures + skirmish demo map containing all skirmish templates so far 2013-10-08 18:02:35 +00:00
Skirmish Demo.xml add different skirmish structures + skirmish demo map containing all skirmish templates so far 2013-10-08 18:02:35 +00:00
Sporades Islands (2).pmp Renamed a bunch of maps. 2013-11-03 14:06:49 +00:00
Sporades Islands (2).xml Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients. 2014-06-24 22:53:02 +00:00
Syria (2).pmp Minor tweaks to some particles. 2014-04-12 07:13:37 +00:00
Syria (2).xml Minor tweaks to some particles. 2014-04-12 07:13:37 +00:00
Team Oasis - 2v2.pmp Added some Iberian walls to a couple of skirmish maps. 2013-10-05 21:58:42 +00:00
Team Oasis - 2v2.xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Thessalian Plains (4).pmp Three new skirmish maps. 2 need Iberians walls though. 2013-11-03 09:51:16 +00:00
Thessalian Plains (4).xml Map tweaks and map preview changes. 2014-03-30 01:38:20 +00:00
Tuscan Acropolis (4).pmp Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Tuscan Acropolis (4).xml Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Two Seas (6).pmp Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Two Seas (6).xml Some unfinished maps for others to finish if they wish. 2014-06-07 14:39:01 +00:00
Watering Holes (4).pmp New 4-player skirmish map for Scythetwirler: Watering Holes. 2013-11-30 22:49:54 +00:00
Watering Holes (4).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
Zagros Mountains (2).pmp Three new skirmish maps. 2 need Iberians walls though. 2013-11-03 09:51:16 +00:00
Zagros Mountains (2).xml Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00