0ad/binaries/data/mods/public/art/actors/structures/athenians
2013-06-22 02:28:54 +00:00
..
barracks.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
bireme.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
civic_centre_new.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
civil_centre.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
corral.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
dock.xml New Hellenic dock by Enrique. Needs some fixes though. 2012-07-31 17:26:04 +00:00
farmstead_new.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
fishing_boat.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fortress_up.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
fortress.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
gymnasion.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
house.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
market.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
merchant_new.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
merchant.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
outpost.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
pentekonter.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
propylaea.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
prytaneion.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
scout_tower.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
storehouse.xml Renames mill to storehouse 2013-06-22 02:28:54 +00:00
temple_b.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple_c.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple_epic.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
theatron.xml "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
trireme.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
wall_gate.xml Remove deleted props. 2012-08-01 17:09:52 +00:00
wall_long.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
wall_medium.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
wall_short.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
wall_tower.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
wall.xml Missing actors, textures, meshes fixes 2012-07-28 18:08:48 +00:00