.. |
fauna_bear.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_boar.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_camel.xml
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Hellenic building bonus deleted from templates and moved to a tech.
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2013-08-08 23:55:13 +00:00 |
fauna_chicken.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
fauna_deer.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_elephant_african_bush.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
fauna_elephant_african_infant.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_elephant_asian.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
fauna_elephant_north_african.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
fauna_elephant.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
fauna_fish_tilapia.xml
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Adjusting the fishes.
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2011-12-17 16:57:24 +00:00 |
fauna_fish_tuna.xml
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Adjusting the fishes.
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2011-12-17 16:57:24 +00:00 |
fauna_fish.xml
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Adjusting the fishes.
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2011-12-17 16:57:24 +00:00 |
fauna_gazelle.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_giraffe_infant.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_giraffe.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
fauna_goat.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_horse.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_lion.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_lioness.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_muskox.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_peacock.xml
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Added the peacock.
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2012-03-05 22:14:49 +00:00 |
fauna_pig.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_rabbit.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_sheep.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_tiger.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_walrus.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_whale_fin.xml
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This was SVN commit r12869.
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2012-11-24 00:29:46 +00:00 |
fauna_whale_humpback.xml
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Tweaked a few fishing-related templates, removed ugly workaround.
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2012-08-22 06:53:22 +00:00 |
fauna_wildebeest.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_wolf_snow.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_wolf.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
fauna_zebra.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
flora_bush_badlands.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
flora_bush_berry.xml
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Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
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2012-11-25 21:52:39 +00:00 |
flora_bush_grapes.xml
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This was SVN commit r11047.
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2012-02-11 23:29:06 +00:00 |
flora_bush_temperate.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
flora_tree_aleppo_pine.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_apple.xml
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Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
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2012-11-25 21:52:39 +00:00 |
flora_tree_baobab.xml
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Selection ring tweaks.
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2012-04-25 21:14:32 +00:00 |
flora_tree_carob.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_cretan_date_palm_patch.xml
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Selection ring tweaks.
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2012-04-25 21:14:32 +00:00 |
flora_tree_cretan_date_palm_short.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_cretan_date_palm_tall.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_cypress.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_date_palm.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_dead.xml
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Dead tree entity.
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2011-11-25 09:07:34 +00:00 |
flora_tree_euro_beech_aut.xml
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Templates of the new trees.
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2012-07-19 05:36:58 +00:00 |
flora_tree_euro_beech.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_fig.xml
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- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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2012-07-07 21:38:48 +00:00 |
flora_tree_medit_fan_palm.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_oak_aut.xml
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Templates of the new trees.
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2012-07-19 05:36:58 +00:00 |
flora_tree_oak_large.xml
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Added golden fleece actor placeholder
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2010-08-12 03:33:30 +00:00 |
flora_tree_oak.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_palm_tropic.xml
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Templates for new tropical flora.
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2012-06-27 08:16:25 +00:00 |
flora_tree_palm_tropical.xml
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This was SVN commit r11572.
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2012-04-19 21:40:31 +00:00 |
flora_tree_pine_w.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_pine.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_poplar_lombardy.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_poplar.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_senegal_date_palm.xml
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Some Internal stuff.
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2012-04-14 06:02:45 +00:00 |
flora_tree_tamarix.xml
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Fixing the name of tamarix tree.
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2012-09-27 08:15:53 +00:00 |
flora_tree_toona.xml
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Fixed decals on Celt Tavern and Mill.
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2012-08-08 18:16:50 +00:00 |
geology_metal_alpine_slabs.xml
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Adds new metal and stone mines for polar and alpine biomes.
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2012-02-27 15:09:56 +00:00 |
geology_metal_alpine.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_metal_desert_badlands_slabs.xml
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Lots of Neareastern Badlands stuff.
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2011-04-23 05:06:25 +00:00 |
geology_metal_desert_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_desert_small.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_metal_greek.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_metal_mediterranean_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_mediterranean.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_metal_savanna_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_temperate_slabs.xml
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Temperate stone and metal quarries.
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2011-07-15 05:43:28 +00:00 |
geology_metal_temperate.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_metal_tropic_slabs.xml
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Added a (not so) super secret unit for Alpha V. Other stuff.
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2011-04-16 00:59:45 +00:00 |
geology_metal_tropic.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_alpine_a.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_desert_small.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_greek.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_mediterranean.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_savanna_small.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_temperate.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stone_tropic_a.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
geology_stonemine_alpine_quarry.xml
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Adds new metal and stone mines for polar and alpine biomes.
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2012-02-27 15:09:56 +00:00 |
geology_stonemine_desert_badlands_quarry.xml
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This was SVN commit r12424.
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2012-08-14 17:47:13 +00:00 |
geology_stonemine_desert_quarry.xml
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
geology_stonemine_medit_quarry.xml
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New Mediterranean stonemine "quarry."
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2011-05-03 01:25:43 +00:00 |
geology_stonemine_temperate_formation.xml
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New geo entity.
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2012-08-12 02:16:50 +00:00 |
geology_stonemine_temperate_quarry.xml
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Temperate stone and metal quarries.
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2011-07-15 05:43:28 +00:00 |
geology_stonemine_tropic_quarry.xml
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Lots of work on Temperate and Tropical biome terrains.
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2011-05-09 06:37:17 +00:00 |
special_ruins_column_doric.xml
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This was SVN commit r10905.
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2012-01-13 09:49:05 +00:00 |
special_ruins_standing_stone.xml
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This was SVN commit r10905.
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2012-01-13 09:49:05 +00:00 |
special_ruins.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_food_barrel.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_food_barrels_buried.xml
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This was SVN commit r12769.
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2012-10-18 18:17:56 +00:00 |
special_treasure_food_bin.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_food_crate.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_food_jars.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_food_persian_big.xml
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Update to some maps.
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2011-12-01 12:19:27 +00:00 |
special_treasure_food_persian_small.xml
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Update to some maps.
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2011-12-01 12:19:27 +00:00 |
special_treasure_golden_fleece.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_metal_persian_bigl.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_metal_persian_small.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_metal.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_pegasus.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
special_treasure_standing_stone.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_stone_statues_roman.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_stone.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |
special_treasure_wood.xml
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Tweaked a bunch of templates.
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2012-03-22 07:12:00 +00:00 |