..
collada
Support prop_ prefix in Collada files, as well as prop-
2010-11-15 02:18:49 +00:00
graphics
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
gui
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
lib
wgl compile fix: add types required by new wglext.h
2011-02-19 18:00:09 +00:00
maths
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
mocks
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
network
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
pch
remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
2010-11-06 19:11:40 +00:00
ps
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
renderer
Don't bother initialising shadow map textures with data that will never be used.
2011-02-18 23:41:27 +00:00
scripting
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
scriptinterface
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
simulation
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
simulation2
wgl compile fix: add types required by new wglext.h
2011-02-19 18:00:09 +00:00
sound
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
tools
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
contributors.txt
Update contributors list
2010-08-06 00:18:45 +00:00
main.cpp
# Add opt-in automatic feedback system.
2011-02-16 20:40:15 +00:00
test_setup.cpp
Fix missing includes
2010-01-10 11:31:31 +00:00