0ad/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml
Mythos_Ruler d8362700f0 4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
Added final Seleucid unit, the Thracian Mercenary Swordsman.

Added spec and normal mapping to the Spartiate shields.

New Seleucid emblem.

This was SVN commit r14260.
2013-11-30 02:58:43 +00:00

45 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<Resources>
<wood>200</wood>
<stone>0</stone>
</Resources>
</Cost>
<Footprint>
<Square width="25.0" depth="25.0"/>
<Height>12.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>sele</Civ>
<SpecificName>Stratones</SpecificName>
<History>.</History>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/sele_infantry_spearman_b
units/sele_infantry_swordsman_b
units/sele_infantry_javelinist_b
units/sele_infantry_archer_b
units/sele_champion_infantry_swordsman
</Entities>
<Technologies datatype="tokens">
persians/training_levy_infantry
persians/training_conscription_infantry
-pair_levy_01
-training_conscription
-unlock_champion_units
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/macedonians/barracks.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>