0ad/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml
Mythos_Ruler aba3d8d9d5 Shield tweaking for the Bronze Shield and Gold Shield pikemen.
Adjusted hero health.

Made champions use arrow selections, while citizen soldiers use circles.

A bunch of updated portraits.

Seleucids changes.

Map updates.

New techs.

Roman siege walls a little weaker.

This was SVN commit r14589.
2014-01-16 23:21:57 +00:00

39 lines
1.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<Resources>
<wood>200</wood>
<stone>0</stone>
</Resources>
</Cost>
<Footprint>
<Square width="25.0" depth="25.0"/>
<Height>12.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>sele</Civ>
<SpecificName>Stratones</SpecificName>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/sele_infantry_spearman_b
units/sele_infantry_javelinist_b
units/sele_cavalry_javelinist_b
units/sele_cavalry_archer_b
</Entities>
<Technologies datatype="tokens">
-unlock_champion_units
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/macedonians/barracks.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>