0ad/binaries/data/mods/public/simulation/components/TrainingRestrictions.js
historic_bruno 2418ae190d Fixes some erroneous documentation in EntityLimits.
Removes previously implemented LimitsPerCivCentre from AI states.
Removes hardcoded categories from TrainingRestrictions

This was SVN commit r13950.
2013-10-06 03:13:46 +00:00

20 lines
676 B
JavaScript

function TrainingRestrictions() {}
TrainingRestrictions.prototype.Schema =
"<a:help>Specifies unit training restrictions, currently only unit category</a:help>" +
"<a:example>" +
"<TrainingRestrictions>" +
"<Category>Hero</Category>" +
"</TrainingRestrictions>" +
"</a:example>" +
"<element name='Category' a:help='Specifies the category of this unit, for satisfying special constraints. Choices include: Hero, FemaleCitizen, WarDog'>" +
"<text/>" +
"</element>";
TrainingRestrictions.prototype.GetCategory = function()
{
return this.template.Category;
};
Engine.RegisterComponentType(IID_TrainingRestrictions, "TrainingRestrictions", TrainingRestrictions);