0ad/binaries/data/mods/public
2011-06-08 21:12:57 +00:00
..
art Lots of Helmet stuff. 2011-06-08 07:18:52 +00:00
audio This was SVN commit r9491. 2011-05-08 22:56:00 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Support double-click on unit group buttons. patch by Merolum. fixes #805. 2011-06-06 19:31:34 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9597. 2011-06-08 21:12:57 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Ranged units always face their targets when attacking. fixes #831 2011-06-06 22:08:26 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00