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rmgen
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Fixed a crash when less than 8 players were present in some random maps.
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2012-03-07 12:36:22 +00:00 |
aegean_sea.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
aegean_sea.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
anatolian_plateau.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
anatolian_plateau.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
ardennes_forest.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
ardennes_forest.json
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Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
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2012-02-26 15:01:24 +00:00 |
atlas_mountains.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
atlas_mountains.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
blank.js
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Implements random map system, fixes #6.
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2011-03-22 01:34:45 +00:00 |
cantabrian_highlands.js
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Minor tweaks and fixes.
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2012-03-04 13:18:59 +00:00 |
cantabrian_highlands.json
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Changes Cantabrian Highlands random map to temperate biome
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2011-07-04 23:54:04 +00:00 |
continent.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
continent.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
corsica.js
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#Corsica random map script by wraitii.
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2012-03-07 19:17:01 +00:00 |
corsica.json
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#Corsica random map script by wraitii.
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2012-03-07 19:17:01 +00:00 |
guadalquivir_river.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
guadalquivir_river.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
hyrcanian_shores.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
hyrcanian_shores.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
islands.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
islands.json
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Oasis tweaks.
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2011-09-08 03:35:31 +00:00 |
lake.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
lake.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
latium.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
latium.json
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Tweaks resources in all random maps.
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2011-05-06 23:50:30 +00:00 |
migration.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
migration.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
neareastern_badlands.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
neareastern_badlands.json
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
new_rms_test.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
new_rms_test.json
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Fixes filter behavior in setup when switching map type.
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2011-03-27 22:00:49 +00:00 |
persian_highlands.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
persian_highlands.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
pheonician_levant.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
pheonician_levant.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
rhine_marshlands.js
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Added Rhine Marshlands
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2012-03-08 19:46:38 +00:00 |
rhine_marshlands.json
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Added Rhine Marshlands
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2012-03-08 19:46:38 +00:00 |
rivers.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
rivers.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
snowflake_searocks.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
snowflake_searocks.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |
the_nile.js
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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2012-03-02 13:17:35 +00:00 |
the_nile.json
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Added new Random maps. Updated the existing ones with the new starting unit formation.
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2012-02-24 10:34:05 +00:00 |