0ad/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml
historic_bruno f302faf8e4 Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
Sets cavalry and quadrupedal animals to 'pitch' anchoring. Cleans up
mine templates.

This was SVN commit r13565.
2013-07-16 03:46:30 +00:00

31 lines
686 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_hunt_skittish">
<Footprint>
<Circle radius="1.8"/>
<Height>1.8</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<SpecificName>Zebra</SpecificName>
<Icon>gaia/fauna_zebra.png</Icon>
</Identity>
<Position>
<Anchor>pitch</Anchor>
</Position>
<ResourceSupply>
<Amount>150</Amount>
<Type>food.meat</Type>
</ResourceSupply>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>
<Run>
<Speed>15.0</Speed>
<Range>600.0</Range>
<RangeMin>5.0</RangeMin>
</Run>
</UnitMotion>
<VisualActor>
<Actor>fauna/zebra.xml</Actor>
</VisualActor>
</Entity>