0ad/binaries/data/mods/public
Mythos_Ruler 2aa3ab8b03 conscription tech fix
This was SVN commit r13402.
2013-05-12 16:59:54 +00:00
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art Temporary Blacksmith structures for prototyping and playtesting. 2013-05-12 07:23:05 +00:00
audio Made death screams slightly quieter. We actually need new male death/battle sounds. 2013-05-09 16:36:49 +00:00
civs "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Fix hero button for heroes without attack 2013-05-12 16:02:53 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Temporary Blacksmith structures for prototyping and playtesting. 2013-05-12 07:23:05 +00:00
shaders Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support. 2013-04-27 12:20:42 +00:00
simulation conscription tech fix 2013-05-12 16:59:54 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00