.. |
barracks_new.xml
|
Tweaking destruction smoke for Barracks test.
|
2012-02-18 01:51:42 +00:00 |
barracks.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
civic_centre.xml
|
A bunch more garrison flag stuff.
|
2011-12-15 04:24:24 +00:00 |
civil_centre.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
dock_new.xml
|
New Celtic Dock. :) New Celtic waypoint banner.
|
2010-10-04 06:43:20 +00:00 |
dock.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
farmstead.xml
|
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
|
2010-10-01 07:34:29 +00:00 |
fishing_boat.xml
|
New Celt fishing boat. Hele fishing boat update.
|
2011-02-26 22:52:58 +00:00 |
fortress_briton.xml
|
A bunch more garrison flag stuff.
|
2011-12-15 04:24:24 +00:00 |
fortress_gallic.xml
|
This was SVN commit r11099.
|
2012-02-19 02:38:21 +00:00 |
homestead.xml
|
Added destruction dust to a bunch of structures.
|
2012-02-19 02:26:47 +00:00 |
house.xml
|
#Temperate stone road decals.
|
2011-08-23 03:08:18 +00:00 |
hut.xml
|
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
|
2010-10-01 07:34:29 +00:00 |
kennel.xml
|
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
|
2010-10-04 01:49:28 +00:00 |
longhouse.xml
|
new date palm, wall foundations, map tweaks, and celtic longhouse.
|
2010-09-22 06:47:29 +00:00 |
market_new.xml
|
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
|
2010-10-15 04:29:08 +00:00 |
market_newer.xml
|
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
market_newest.xml
|
This was SVN commit r11099.
|
2012-02-19 02:38:21 +00:00 |
market.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
merchant_ship.xml
|
Celt warship and merchant ship updates. New Celt sail textures
|
2011-02-20 14:40:15 +00:00 |
merchant.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
mill.xml
|
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
|
2010-10-01 07:34:29 +00:00 |
outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
plot_corral.xml
|
#New Celtic Corral and Greek Wall Gate.
|
2010-09-25 09:54:09 +00:00 |
rowboat.xml
|
Celt warship and merchant ship updates. New Celt sail textures
|
2011-02-20 14:40:15 +00:00 |
scout_tower.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
siege_ram.xml
|
Persian scout tower prop variations
|
2011-12-09 23:54:07 +00:00 |
skiff.xml
|
#New Celt ships.
|
2010-11-23 02:54:38 +00:00 |
small_stone_monument.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
special.xml
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
stone_monument.xml
|
New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
|
2011-04-26 22:40:08 +00:00 |
tavern.xml
|
New Celt kennel and tavern.
|
2010-09-27 09:05:03 +00:00 |
temple.xml
|
Added destruction dust to a bunch of structures.
|
2012-02-19 02:26:47 +00:00 |
trireme.xml
|
Hacked in some ship ranged attacks to play with.
|
2010-10-29 22:18:25 +00:00 |
wall_gate.xml
|
#Celt Gate and Greek Gymnasion exported.
|
2008-12-28 04:33:45 +00:00 |
wall_turret.xml
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wall.xml
|
1. Re-exported the Celt fishing ship (was missing mast).
|
2010-10-17 20:05:04 +00:00 |
warship.xml
|
Fixing up some garrison flag stuff and projectile stuff.
|
2010-12-08 23:10:24 +00:00 |