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boudicca_chariot_h1.xml
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
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2010-09-28 08:02:06 +00:00 |
boudicca_chariot_h2.xml
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
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2010-09-28 08:02:06 +00:00 |
boudicca_chariot.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
boudicca_horse.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
boudicca_r2.xml
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This was SVN commit r10261.
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2011-09-12 23:35:48 +00:00 |
boudicca_r.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
boudicca.xml
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#Celt Hero balancing.
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2008-11-23 07:55:32 +00:00 |
brennus.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
britomartus.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
caradoc.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
cavalry_javelinist_a_r.xml
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New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
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2012-03-04 06:47:35 +00:00 |
cavalry_javelinist_a.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cavalry_javelinist_b_r.xml
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New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
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2012-03-04 06:47:35 +00:00 |
cavalry_javelinist_b.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cavalry_javelinist_e_r.xml
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New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
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2012-03-04 06:47:35 +00:00 |
cavalry_javelinist_e.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cavalry_spearman_a.xml
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Texture tweaks. Animation tweaks. Building entity tweaks.
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2010-09-25 05:24:07 +00:00 |
cavalry_spearman_b.xml
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This was SVN commit r8349.
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2010-10-13 21:27:55 +00:00 |
cavalry_spearman_e.xml
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Texture tweaks. Animation tweaks. Building entity tweaks.
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2010-09-25 05:24:07 +00:00 |
cavalry_swordsman_a_r.xml
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Updated some cavalry attack event times.
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2011-05-09 01:22:44 +00:00 |
cavalry_swordsman_a.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cavalry_swordsman_b_r.xml
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Updated some cavalry attack event times.
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2011-05-09 01:22:44 +00:00 |
cavalry_swordsman_b.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cavalry_swordsman_e_r.xml
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Updated some cavalry attack event times.
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2011-05-09 01:22:44 +00:00 |
cavalry_swordsman_e.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
champion_unit_1.xml
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Champions. Commit #2.
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2011-06-28 03:56:04 +00:00 |
champion_unit_2_r.xml
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Champions. Commit #2.
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2011-06-28 03:56:04 +00:00 |
champion_unit_2.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
champion_unit_3.xml
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Champions. Commit #2.
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2011-06-28 03:56:04 +00:00 |
champion_unit_4_d.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
champion_unit_4_h2.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
champion_unit_4_h.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
champion_unit_4_r.xml
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This was SVN commit r10261.
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2011-09-12 23:35:48 +00:00 |
champion_unit_4.xml
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Running dust for all of these actors.
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2012-03-16 02:15:42 +00:00 |
cynvelin_horse.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
cynvelin_r.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
cynvelin.xml
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
fanatic.xml
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
female_citizen.xml
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#Changed up the Greek hoplite.
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2011-11-15 03:06:14 +00:00 |
healer.xml
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Implement healing. Fixes #999.
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2012-04-17 20:22:13 +00:00 |
infantry_javelinist_a.xml
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Javelin Updates.
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2011-07-12 22:24:52 +00:00 |
infantry_javelinist_b.xml
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I noticed some units were missing promotion animations. :)
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2012-03-11 04:47:31 +00:00 |
infantry_javelinist_e.xml
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Javelin Updates.
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2011-07-12 22:24:52 +00:00 |
infantry_slinger_a.xml
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I noticed some units were missing promotion animations. :)
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2012-03-11 04:47:31 +00:00 |
infantry_slinger_b.xml
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I noticed some units were missing promotion animations. :)
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2012-03-11 04:47:31 +00:00 |
infantry_slinger_e.xml
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Some shield prop tweaking for consistency.
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2012-03-26 07:53:20 +00:00 |
infantry_spearman_a.xml
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Units promotion. Closes #697.
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2011-05-02 15:03:01 +00:00 |
infantry_spearman_b.xml
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I noticed some units were missing promotion animations. :)
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2012-03-11 04:47:31 +00:00 |
infantry_spearman_e.xml
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Units promotion. Closes #697.
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2011-05-02 15:03:01 +00:00 |
trader_h.xml
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trader tweaks. trading demo map
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2012-03-09 00:34:53 +00:00 |
trader_r.xml
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trader tweaks. trading demo map
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2012-03-09 00:34:53 +00:00 |
trader.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
vercingetorix_horse.xml
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Selection texture tweaks.
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2012-04-22 13:17:54 +00:00 |
vercingetorix_r.xml
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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2011-07-25 08:56:54 +00:00 |
vercingetorix.xml
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |