..
apple_bearer.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_archer_a_d.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
cavalry_archer_a_r.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
cavalry_archer_a.xml
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
2012-07-23 22:49:46 +00:00
cavalry_archer_b_r.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
cavalry_archer_b.xml
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
2012-07-23 22:49:46 +00:00
cavalry_archer_e_d.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
cavalry_archer_e_r.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
cavalry_archer_e.xml
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
2012-07-23 22:49:46 +00:00
cavalry_javelinist_a_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_javelinist_a.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_javelinist_b_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_javelinist_b.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_javelinist_e_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_javelinist_e.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_spearman_a_r.xml
Standardized Cav Spearmen animations.
2013-11-03 14:17:33 +00:00
cavalry_spearman_a.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_spearman_b_r.xml
Standardized Cav Spearmen animations.
2013-11-03 14:17:33 +00:00
cavalry_spearman_b.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_spearman_e_r.xml
Standardized Cav Spearmen animations.
2013-11-03 14:17:33 +00:00
cavalry_spearman_e.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_swordsman_a_r.xml
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
2013-11-03 10:31:57 +00:00
cavalry_swordsman_a.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_swordsman_b_r.xml
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
2013-11-03 10:31:57 +00:00
cavalry_swordsman_b.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
cavalry_swordsman_e_r.xml
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
2013-11-03 10:31:57 +00:00
cavalry_swordsman_e.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_1.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_2_archer_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_2_archer.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_2_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_2.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_3_mahout.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
champion_unit_3_raja.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
female_citizen.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
healer.xml
Fixed the grapes.
2012-07-24 17:45:30 +00:00
hero_cyrus_r.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
hero_cyrus.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
hero_darius_chariot_r.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
hero_darius_chariot.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
hero_xerxes_chariot_d.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
hero_xerxes_chariot_r.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
hero_xerxes_chariot.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
hero_xerxes.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_archer_a.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_archer_b.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_archer_e.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_javelinist_a.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_javelinist_b.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_javelinist_e.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_spearman_a.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_spearman_b.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
infantry_spearman_e.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
kardakes_hoplite.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
kardakes_skirmisher.xml
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
2013-07-25 13:57:54 +00:00
pers_chariot_archer_a_h1.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_a_h2.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_a_h3.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_a_h4.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_b_h1.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_b_h2.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_e_h1.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_e_h2.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_e_h3.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_archer_e_h4.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
pers_chariot_darius_h1.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00
trader.xml
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
2012-07-23 22:49:46 +00:00
war_elephant.xml
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
2013-01-09 14:39:25 +00:00