forked from 0ad/0ad
Mythos_Ruler
9ceab639f3
Unlocking tech for champions. Champions trainable in barracks (after unlocking tech). Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5 per field. This was SVN commit r13405.
30 lines
1.1 KiB
XML
30 lines
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_barracks">
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<Cost>
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<Resources>
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<wood>100</wood>
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<stone>200</stone>
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</Resources>
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</Cost>
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<Identity>
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<Civ>iber</Civ>
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<SpecificName>Cuartel</SpecificName>
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<History>To the best of our knowledge, the Iberians did not have standing armies in the sense that we know of them elsewhere or of today, it is doubtful that they had specific structures designated as military centres; however as a game construct we show a modest structure wherein military related activities take place.</History>
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</Identity>
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<ProductionQueue>
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<Entities datatype="tokens">
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units/iber_infantry_spearman_b
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units/iber_infantry_swordsman_b
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units/iber_infantry_javelinist_b
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units/iber_infantry_slinger_b
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units/iber_cavalry_spearman_b
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units/iber_cavalry_javelinist_b
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units/iber_champion_infantry
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units/iber_champion_cavalry
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</Entities>
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</ProductionQueue>
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<VisualActor>
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<Actor>structures/iberians/barracks.xml</Actor>
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</VisualActor>
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</Entity>
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