0ad/binaries/data/mods/public
2013-06-09 20:38:57 +00:00
..
art Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
audio Adds Omnipresent flag to more alarm sounds 2013-06-08 22:46:26 +00:00
civs "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Update description of ESC key in the manual. Refs #1928. 2013-06-09 20:38:57 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Median Oasis 6 & 7. 2013-06-06 14:47:50 +00:00
shaders Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support. 2013-04-27 12:20:42 +00:00
simulation Fixed war elephants. They can attack walls now. 2013-06-08 13:42:49 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00