0ad/binaries/data/mods/public/gui/session
quantumstate bfcbcc7ba8 Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544.
e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.

This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
..
input.js Make rally points work for trade. Patch from Deiz/F00. Fixes #1173. 2012-07-25 21:38:56 +00:00
menu.js # Allow saving and loading single-player games. 2011-10-30 00:07:28 +00:00
messages.js Adds missing break statements, thanks to picobyte. Fixes #1503 2012-06-18 01:38:30 +00:00
music.js This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
placement.js Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
selection_details.js K776's minor GUI changes 2012-06-25 03:43:34 +00:00
selection.js Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544. 2012-07-25 22:20:57 +00:00
session.js Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187 2012-07-24 04:14:09 +00:00
session.xml Wall and gate selection usability improvements by Deiz/F00. Refs #619. 2012-07-19 21:46:35 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml K776's minor GUI changes 2012-06-25 03:43:34 +00:00
unit_commands.js Wall and gate selection usability improvements by Deiz/F00. Refs #619. 2012-07-19 21:46:35 +00:00
utility_functions.js Shrink experience bar, add tooltip to rank icon, rework middle panel shading 2012-06-18 22:33:40 +00:00