0ad/binaries/data/mods/public/maps/scenarios
Mythos_Ruler 66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
..
_default.xml Restores player data to _default.xml as a temporary fix for some problems related to #1398. 2012-05-10 23:35:48 +00:00
Acropolis 01.pmp New Acropolis 1 map. 2012-07-30 04:09:02 +00:00
Acropolis 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Acropolis 02.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Acropolis 02.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Acropolis 03.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Acropolis 03.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Acropolis 04.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Acropolis 04.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Acropolis 05.pmp This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
Acropolis 05.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Acropolis 06.pmp Map updates. Made "Reservoir" a demo map. 2012-09-10 17:21:09 +00:00
Acropolis 06.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Acropolis 07.pmp This was SVN commit r12744. 2012-10-08 17:42:47 +00:00
Acropolis 07.xml Work around the sheep bug on Acropolis 7. Refs #1754, #1793. 2012-12-21 19:11:31 +00:00
Arcadia 02.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Arcadia 02.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Azure Coast.pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Azure Coast(2).pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast(2).xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Azure Coast(4).pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast(4).xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Barcania.pmp
Barcania.xml
Battle for the Tiber.pmp Deleted Granicus River. 2012-05-12 22:05:05 +00:00
Battle for the Tiber.xml Some map updates and map previews. 2012-07-20 18:37:54 +00:00
Belgian_Bog_night.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Belgian_Bog_night.xml Some normal and spec maps for these terrains. 2012-11-27 18:59:10 +00:00
Belgian_Bog.pmp
Belgian_Bog.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Boeotian Plains.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Boeotian Plains.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Bridge_demo.pmp
Bridge_demo.xml Lighting on some demo maps. No more maps use 'old' LightingModel 2012-05-26 13:57:44 +00:00
Campaign Test Map 2 - heightmap.pmp Height map test maps. 2012-08-23 17:54:08 +00:00
Campaign Test Map 2 - heightmap.xml Height map test maps. 2012-08-23 17:54:08 +00:00
Campaign Test Map.pmp
Campaign Test Map.xml Bactrian archer cav. 2012-10-27 22:18:29 +00:00
Combat_demo_(huge).xml
Combat_demo.pmp
Combat_demo.xml
Cycladic Archipelago 01.pmp Tweaking map settings. 2012-12-02 21:29:39 +00:00
Cycladic Archipelago 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Cycladic Archipelago 02.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Cycladic Archipelago 02.xml Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps. 2012-11-10 07:48:43 +00:00
Cycladic Archipelago 03.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Cycladic Archipelago 03.xml Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps. 2012-11-10 07:48:43 +00:00
Cycladic Archipelago 04.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Cycladic Archipelago 04.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Cycladic Archipelago 05.pmp
Cycladic Archipelago 05.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Death Canyon 01.pmp Tweaking map settings. 2012-12-02 21:29:39 +00:00
Death Canyon 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Death Canyon 02.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Death Canyon 02.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Death Canyon 03.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Death Canyon 03.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Death Canyon - Invasion Force.pmp
Death Canyon - Invasion Force.xml Mauryan Maiden Guard. 2012-10-24 18:32:50 +00:00
Deccan Plateau 01.pmp Some map updates. 2012-12-09 21:16:41 +00:00
Deccan Plateau 01.xml Some map updates. 2012-12-09 21:16:41 +00:00
Demo_Trading.pmp
Demo_Trading.xml
Eire and Albion.pmp A bunch of stuff. 2012-09-13 18:22:09 +00:00
Eire and Albion.xml A bunch of stuff. 2012-09-13 18:22:09 +00:00
Fast Oasis.pmp
Fast Oasis.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Fishing_demo.pmp
Fishing_demo.xml Lighting on some demo maps. No more maps use 'old' LightingModel 2012-05-26 13:57:44 +00:00
Flight_demo_2.pmp
Flight_demo_2.xml New Year's clean-up. 2013-01-01 18:33:53 +00:00
Flight_demo.pmp
Flight_demo.xml New Year's clean-up. 2013-01-01 18:33:53 +00:00
Gallic Fields.pmp
Gallic Fields.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Gambia River.pmp
Gambia River.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Gold Oasis 01.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Gold Oasis 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Gold Oasis 02.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Gold Oasis 02.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Gold_Rush.pmp
Gold_Rush.xml Moar scenario map previews. Still a work in progress. 2012-07-28 22:32:09 +00:00
Gorge.pmp
Gorge.xml More map preview pics. All default maps complete. 2012-07-29 23:22:00 +00:00
Height Map 03.png Females now have an attack animation. 2012-10-28 22:08:45 +00:00
Height Map Import - Demo (Fractal).pmp An extra heightmap and demo map 2012-08-23 06:04:23 +00:00
Height Map Import - Demo (Fractal).xml Map previews for the height map import maps. 2012-08-30 18:24:11 +00:00
Height Map Import - Demo (Greece-Small).pmp Another height map demo map and image. 2012-08-17 18:26:03 +00:00
Height Map Import - Demo (Greece-Small).xml Map previews for the height map import maps. 2012-08-30 18:24:11 +00:00
Height Map Import - Demo (Greece).pmp Height Map import demo. 2012-08-12 02:55:28 +00:00
Height Map Import - Demo (Greece).xml Map previews for the height map import maps. 2012-08-30 18:24:11 +00:00
Height Map Import - Oasis 12.png Females now have an attack animation. 2012-10-28 22:08:45 +00:00
Height Map Import Demo Image 512x512.png Another height map demo map and image. 2012-08-17 18:26:03 +00:00
Height Map Import Demo Image - Fractal.png An extra heightmap and demo map 2012-08-23 06:04:23 +00:00
Height Map Import Demo Image.png Made theatron available to all hellenic factions. 2012-09-02 05:12:06 +00:00
Hellenised_Egypt.pmp
Hellenised_Egypt.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Introductory Tutorial.pmp Added Introductory Tutorial 2012-11-12 19:55:11 +00:00
Introductory Tutorial.xml This map -> Demo. 2012-11-26 01:43:43 +00:00
Isthmus.pmp This was SVN commit r12045. 2012-06-30 02:13:40 +00:00
Isthmus.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Laconia 01.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Laconia 01.xml Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
Lorraine Plain.pmp Made the river traversable to help the AI. 2012-05-12 20:53:25 +00:00
Lorraine Plain.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Median Oasis 01.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Median Oasis 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Median Oasis 02.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Median Oasis 02.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Median Oasis 03.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Median Oasis 03.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Median Oasis 04.pmp Post processing updates to these maps. 2012-10-16 18:10:20 +00:00
Median Oasis 04.xml Added spec and normal mapping to Crannog. 2013-01-19 08:22:58 +00:00
Median Oasis 05.pmp Updated some terrains. Adds a 2v2 Median Oasis 5. 2012-12-10 02:30:44 +00:00
Median Oasis 05.xml Adjusting sheep. 2012-12-12 18:56:16 +00:00
Mediterranean_Cove.pmp Some texture work on Mediterranean Cove map 2012-12-08 23:43:56 +00:00
Mediterranean_Cove.xml Some map updates. 2012-12-09 21:16:41 +00:00
Migration.pmp
Migration.xml Moar scenario map previews. Still a work in progress. 2012-07-28 22:32:09 +00:00
Miletus.pmp
Miletus.xml Re-saved all maps with walls, sanitizing their obstruction groups. 2012-08-01 21:39:54 +00:00
Multiplayer_demo.pmp
Multiplayer_demo.xml Lighting on some demo maps. No more maps use 'old' LightingModel 2012-05-26 13:57:44 +00:00
Neareastern Badlands.pmp Updated Neareastern Badlands and another Oasis map, this time with Mauryans. 2013-01-27 23:36:05 +00:00
Neareastern Badlands.xml Persian Assyrian Ram +50hp. 2013-01-28 01:25:05 +00:00
Necropolis.pmp Update to Necropolis. 2012-05-17 13:43:15 +00:00
Necropolis.xml Moar scenario map previews. Still a work in progress. 2012-07-28 22:32:09 +00:00
Nile River.pmp
Nile River.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Oasis 01.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 01.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 02.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 02.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 03.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 03.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 04.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 04.xml Added spec and normal mapping to Crannog. 2013-01-19 08:22:58 +00:00
Oasis 05.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 05.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 06.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 06.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 07.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 07.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 08.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 08.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 09.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 09.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 10.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Oasis 10.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 11.pmp Added mountains and mountain passes to Oasis 11. 2012-10-05 18:09:17 +00:00
Oasis 11.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Oasis 12.pmp Updated Neareastern Badlands and another Oasis map, this time with Mauryans. 2013-01-27 23:36:05 +00:00
Oasis 12.xml Updated Neareastern Badlands and another Oasis map, this time with Mauryans. 2013-01-27 23:36:05 +00:00
Pathfinding_demo.pmp
Pathfinding_demo.xml Fixes invalid light model and overbrightness on some demo maps 2012-09-02 20:23:27 +00:00
Pathfinding_terrain_demo.pmp
Pathfinding_terrain_demo.xml Fixes invalid light model and overbrightness on some demo maps 2012-09-02 20:23:27 +00:00
Peloponnese.pmp
Peloponnese.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Polynesia.pmp Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
Polynesia.xml Updates Polynesia map as a demo with appropriate description 2012-12-03 00:23:43 +00:00
Punjab 01.pmp Updated Punjab 1 map. 2012-09-03 23:54:51 +00:00
Punjab 01.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Punjab 02.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Punjab 02.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Punjab 03.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Punjab 03.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
reservoir.pmp Reservoir test map. 2012-09-09 21:15:54 +00:00
reservoir.xml Map updates. Made "Reservoir" a demo map. 2012-09-10 17:21:09 +00:00
Resource_demo.pmp
Resource_demo.xml Fixes invalid light model and overbrightness on some demo maps 2012-09-02 20:23:27 +00:00
road demo.pmp
road demo.xml
Saharan Oases.pmp
Saharan Oases.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Sahel Watering Holes.pmp
Sahel Watering Holes.xml Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
Sahel.pmp
Sahel.xml Re-saved all maps with walls, sanitizing their obstruction groups. 2012-08-01 21:39:54 +00:00
Sandbox - Athenians.pmp Some map updates. 2012-12-09 21:16:41 +00:00
Sandbox - Athenians.xml Some map updates. 2012-12-09 21:16:41 +00:00
Sandbox - Britons.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Britons.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Carthaginians.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Carthaginians.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Celts.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Celts.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Hellenes.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Hellenes.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Iberians.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Iberians.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Macedonians.pmp New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows). 2012-10-15 03:11:17 +00:00
Sandbox - Macedonians.xml New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows). 2012-10-15 03:11:17 +00:00
Sandbox - Mauryans.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Mauryans.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Sandbox - Persians.pmp Mauryan Maiden Guard. 2012-10-24 18:32:50 +00:00
Sandbox - Persians.xml Mauryan Maiden Guard. 2012-10-24 18:32:50 +00:00
Sandbox - Romans.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Romans.xml Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Savanna Ravine.pmp
Savanna Ravine.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Serengeti.pmp This was SVN commit r11927. 2012-05-31 17:49:26 +00:00
Serengeti.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Ship Formations.pmp
Ship Formations.xml Fixes invalid light model and overbrightness on some demo maps 2012-09-02 20:23:27 +00:00
shipattacks.pmp
shipattacks.xml Lighting on some demo maps. No more maps use 'old' LightingModel 2012-05-26 13:57:44 +00:00
Sicilia.pmp
Sicilia.xml Updates the water settings of many scenarios. Most should have been updated now. Refs #1706 2012-11-18 15:23:19 +00:00
Siwa Oasis.pmp
Siwa Oasis.xml Re-saved all maps with walls, sanitizing their obstruction groups. 2012-08-01 21:39:54 +00:00
starting_economy_walkthrough.pmp Added "Starting Economy Walkthrough" as a demo map. 2012-11-12 22:21:20 +00:00
starting_economy_walkthrough.xml Made this map a "demo" map. 2012-11-25 21:13:28 +00:00
temperate map.pmp Map stuff. 2012-05-10 18:07:25 +00:00
temperate map.xml Map stuff. 2012-05-10 18:07:25 +00:00
Territory Demo.pmp
Territory Demo.xml
The Massacre of Delphi.pmp
The Massacre of Delphi.xml More map preview pics. All default maps complete. 2012-07-29 23:22:00 +00:00
The Persian Gates.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
The Persian Gates.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Third Macedonian War.pmp
Third Macedonian War.xml More map preview pics. All default maps complete. 2012-07-29 23:22:00 +00:00
Tropical Island.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Tropical Island.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Units_demo.xml New Year's clean-up. 2013-01-01 18:33:53 +00:00
Walls.pmp
Walls.xml New Year's clean-up. 2013-01-01 18:33:53 +00:00
WallTest.pmp
WallTest.xml Fix wall preview not disappearing when starting building placement immediately afterwards. 2012-05-06 00:07:34 +00:00
We are Legion.pmp
We are Legion.xml
Zagros Mountains 01.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Zagros Mountains 01.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Zagros Mountains 02.pmp Renamed a bunch of numbered maps for better sorting. :) 2012-07-30 04:17:24 +00:00
Zagros Mountains 02.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00
Zagros Mountains 03.pmp Fireflies particle. 2012-11-24 00:32:09 +00:00
Zagros Mountains 03.xml Tweaking map settings. 2012-12-02 21:29:39 +00:00