0ad/binaries/data/mods/public
2013-04-10 22:48:02 +00:00
..
art This was SVN commit r13351. 2013-04-10 09:11:08 +00:00
audio Lots of normal maps and spec maps. Ongoing project. 2013-04-07 22:28:36 +00:00
civs "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878. 2013-04-10 21:05:46 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps This was SVN commit r13351. 2013-04-10 09:11:08 +00:00
shaders Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL). 2013-03-15 10:22:24 +00:00
simulation Change target for all orders on EntityRenamed. Patch by mimo. Fixes #1903. 2013-04-10 22:48:02 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00