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Mythos_Ruler
8053cbd474
Remove the attack restriction for units against stone walls. May add it back for ranged units like archers and javelinists, after some discussion. I also feel it would be kind of weird to "charge" a stone wall (except for battering rams and elephants). So, we'll have to talk about it some more. But for now, let's test this out.
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This was SVN commit r14005.
2013-10-15 22:43:06 +00:00
..
ai
Fixes some erroneous documentation in EntityLimits.
2013-10-06 03:13:46 +00:00
components
greek docks do not show warships in the foundation until construction is finished.
2013-10-15 21:24:20 +00:00
data
Implement the js side of auras. Refs
#2048
. Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
2013-10-14 15:51:21 +00:00
helpers
Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files.
Fixes
#2154
2013-10-15 10:05:08 +00:00
templates
Remove the attack restriction for units against stone walls. May add it back for ranged units like archers and javelinists, after some discussion. I also feel it would be kind of weird to "charge" a stone wall (except for battering rams and elephants). So, we'll have to talk about it some more. But for now, let's test this out.
2013-10-15 22:43:06 +00:00