0ad/binaries/data/mods/public/simulation
2011-06-25 00:47:46 +00:00
..
ai Small fix, it now shuffles troops round the CC every minute or so to avoid issues with gatherers not being able to get in. Crappy way of doing it, but should solve the problem 90+% of the time. 2011-05-14 20:31:33 +00:00
components Enforces max population limit, cleans up population variables in Player component. See #862 2011-06-25 00:47:46 +00:00
data This was SVN commit r9610. 2011-06-09 23:52:29 +00:00
helpers Enforces max population limit, cleans up population variables in Player component. See #862 2011-06-25 00:47:46 +00:00
templates Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00