0ad/binaries/data/mods/public/simulation/templates/structures/sele_dock.xml
Mythos_Ruler 65f5fffd9e Partial commit of Seleucid entities and actors.
Testing cost balance for cav skirms.

Reduce Town Phase cost to 800/800.

A bunch of other minor things.

This was SVN commit r14239.
2013-11-28 15:52:18 +00:00

30 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Footprint>
<Square width="26.0" depth="30.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_hele_dock</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>sele</Civ>
<SpecificName>Liménas</SpecificName>
<History>Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonization were thriving port centers, which traded with the local population.</History>
</Identity>
<Obstruction>
<Static width="22.0" depth="26.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/sele_ship_bireme
units/sele_ship_trireme
units/sele_ship_quinquereme
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/macedonians/dock.xml</Actor>
<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
</VisualActor>
</Entity>