.. |
athen_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
athen_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_civil_centre.xml
|
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
|
2013-08-09 22:37:05 +00:00 |
athen_corral.xml
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Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
athen_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
athen_field.xml
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3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
athen_fortress.xml
|
Fix template typos and inconsistaint whitespace.
|
2014-01-03 19:55:29 +00:00 |
athen_gymnasion.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
athen_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_outpost.xml
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Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
athen_prytaneion.xml
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Added build limits for Theater, Council Chamber, and Library.
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2013-09-21 07:33:22 +00:00 |
athen_storehouse.xml
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Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_temple.xml
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garrison flag fixing in ptolemaic civic centre, edfu wonder and macedonian temple.
|
2013-12-09 14:46:35 +00:00 |
athen_theatron.xml
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Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |
athen_wall_gate.xml
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Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_long.xml
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Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_medium.xml
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Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_short.xml
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Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wallset_stone.xml
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Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
athen_wonder.xml
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Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
brit_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
brit_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
brit_civil_centre.xml
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Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |
brit_corral.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_crannog.xml
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Fixes crannóc spelling, thanks to GunChleoc
|
2013-10-07 00:46:58 +00:00 |
brit_defense_tower.xml
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
|
2013-09-30 08:14:10 +00:00 |
brit_dock.xml
|
Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
brit_farmstead.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_field.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_fortress.xml
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
brit_house.xml
|
Iberian walls for Caspian Sea skirmish map.
|
2013-11-02 16:54:15 +00:00 |
brit_kennel.xml
|
define the limit changing elements together with the limits, so they can be queried by the GUI and the AI. Fixes #2187
|
2013-12-27 10:58:48 +00:00 |
brit_market.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
brit_outpost.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_rotarymill.xml
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
brit_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
brit_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
brit_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
brit_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
brit_wallset_stone.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_wonder.xml
|
Fixed building requirements for Town Phase.
|
2013-10-19 18:20:25 +00:00 |
cart_barracks.xml
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For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
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2013-06-21 00:14:00 +00:00 |
cart_blacksmith.xml
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-Made starting units start at Elite rank (just for fun and testing).
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2013-07-28 13:38:04 +00:00 |
cart_civil_centre.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
cart_corral.xml
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Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
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2012-09-28 22:06:07 +00:00 |
cart_defense_tower.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
cart_dock.xml
|
Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |
cart_embassy_celtic.xml
|
Mythos_Ruler's Christmas update for SVN users!
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2013-12-25 15:49:49 +00:00 |
cart_embassy_iberian.xml
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Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
cart_embassy_italiote.xml
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Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
cart_embassy.xml
|
Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
cart_farmstead.xml
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Carthage building names.
|
2011-09-08 00:20:00 +00:00 |
cart_field.xml
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Carthage building names.
|
2011-09-08 00:20:00 +00:00 |
cart_fortress.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
cart_house.xml
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allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
cart_market.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
cart_outpost.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_storehouse.xml
|
Renames mill to storehouse
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2013-06-22 02:28:54 +00:00 |
cart_super_dock.xml
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Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |
cart_temple.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
cart_wall_gate.xml
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Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_long.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_medium.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_short.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
cart_wallset_stone.xml
|
Wall placement. Closes #786.
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2012-05-05 19:22:22 +00:00 |
cart_wonder.xml
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add missing rallypoint to garrisonholder wonders
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2014-01-03 11:24:23 +00:00 |
celt_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
celt_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
celt_civil_centre.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
celt_corral.xml
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This was SVN commit r11595.
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2012-04-21 07:19:43 +00:00 |
celt_defense_tower.xml
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
celt_dock.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
celt_farmstead.xml
|
Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
celt_field.xml
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This was SVN commit r8479.
|
2010-10-27 10:35:58 +00:00 |
celt_fortress_b.xml
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celtic fortresses actor and barracks actor errors fixing reported by Sanderd
|
2013-09-14 13:59:43 +00:00 |
celt_fortress_g.xml
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celtic fortresses actor and barracks actor errors fixing reported by Sanderd
|
2013-09-14 13:59:43 +00:00 |
celt_house.xml
|
Iberian walls for Caspian Sea skirmish map.
|
2013-11-02 16:54:15 +00:00 |
celt_kennel.xml
|
define the limit changing elements together with the limits, so they can be queried by the GUI and the AI. Fixes #2187
|
2013-12-27 10:58:48 +00:00 |
celt_market.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
celt_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
celt_sb1.xml
|
'Crop Rotation' tech for the Gallic Rotary Mill.
|
2013-08-25 17:57:20 +00:00 |
celt_slope_tower.xml
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_slope_wall.xml
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
celt_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
celt_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
celt_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
celt_wall.xml
|
Celt wall segments
|
2012-04-17 21:51:43 +00:00 |
celt_wallset_stone.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
celt_wonder.xml
|
added wonder placeholders for generic hellenes and celts
|
2013-12-28 17:13:24 +00:00 |
gaul_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
gaul_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
gaul_civil_centre.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
gaul_corral.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_defense_tower.xml
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_dock.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
gaul_farmstead.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_field.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_fortress.xml
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_house.xml
|
Iberian walls for Caspian Sea skirmish map.
|
2013-11-02 16:54:15 +00:00 |
gaul_market.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
gaul_outpost.xml
|
Fixed Gallic Outpost name. Fixes #2167.
|
2013-10-06 06:53:32 +00:00 |
gaul_rotarymill.xml
|
'Crop Rotation' tech for the Gallic Rotary Mill.
|
2013-08-25 17:57:20 +00:00 |
gaul_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
gaul_tavern.xml
|
Implement the js side of auras. Refs #2048. Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
|
2013-10-14 15:51:21 +00:00 |
gaul_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
gaul_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
gaul_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
gaul_wallset_stone.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_wonder.xml
|
Added wonder placeholders for civs without wonder.
|
2013-12-28 15:21:11 +00:00 |
hele_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
hele_blacksmith.xml
|
Updated the name of "Porus" on Punjab 1.
|
2013-07-02 00:04:05 +00:00 |
hele_civil_centre.xml
|
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
|
2012-12-22 01:28:10 +00:00 |
hele_corral.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
hele_defense_tower.xml
|
Some footprint resizing.
|
2012-02-19 06:19:28 +00:00 |
hele_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
hele_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
hele_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
hele_fortress.xml
|
Fix template typos and inconsistaint whitespace.
|
2014-01-03 19:55:29 +00:00 |
hele_gymnasion.xml
|
Rename property. Refs #1717.
|
2012-11-25 16:23:59 +00:00 |
hele_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
hele_market.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
hele_prytaneion.xml
|
Rename property. Refs #1717.
|
2012-11-25 16:23:59 +00:00 |
hele_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
hele_temple.xml
|
Detect and fix characters missing from fonts
|
2011-12-31 16:34:42 +00:00 |
hele_theatron.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
hele_wall_gate.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_long.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_medium.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_short.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
hele_wonder.xml
|
added wonder placeholders for generic hellenes and celts
|
2013-12-28 17:13:24 +00:00 |
iber_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
iber_civil_centre.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
iber_corral.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_defense_tower.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
iber_farmstead.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_field.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_fortress.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
iber_house.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_market.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
iber_monument.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
iber_storehouse.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_temple.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_gate.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_long.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_medium.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_short.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_tower.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wallset_stone.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wonder.xml
|
Added wonder placeholders for civs without wonder.
|
2013-12-28 15:21:11 +00:00 |
mace_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
mace_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_civil_centre.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
mace_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
mace_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_fortress.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
mace_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
mace_library.xml
|
Added build limits for Theater, Council Chamber, and Library.
|
2013-09-21 07:33:22 +00:00 |
mace_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_outpost.xml
|
Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
mace_storehouse.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_temple.xml
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
mace_theatron.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
mace_wall_gate.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_long.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_medium.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_short.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
mace_wonder.xml
|
Added wonder placeholders for civs without wonder.
|
2013-12-28 15:21:11 +00:00 |
maur_barracks.xml
|
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
|
2013-10-16 01:04:55 +00:00 |
maur_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
maur_civil_centre.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
maur_corral.xml
|
Mauryan Corral model
|
2013-02-14 01:26:19 +00:00 |
maur_defense_tower.xml
|
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
|
2012-07-07 21:38:48 +00:00 |
maur_dock.xml
|
Fixed Mauryan dock selection square and obstruction size
|
2013-01-28 13:22:13 +00:00 |
maur_elephant_stables.xml
|
Fixed elephant stables class element.
|
2013-12-27 15:21:15 +00:00 |
maur_farmstead.xml
|
Mauryan Farmstead wip
|
2013-02-10 15:08:12 +00:00 |
maur_field.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
maur_fortress.xml
|
Bloody dead sheep.
|
2013-05-14 09:48:37 +00:00 |
maur_house.xml
|
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
|
2012-07-03 02:38:24 +00:00 |
maur_market.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
maur_outpost.xml
|
Fixed up some Mauryan entities.
|
2012-06-29 23:39:05 +00:00 |
maur_pillar_ashoka.xml
|
define the limit changing elements together with the limits, so they can be queried by the GUI and the AI. Fixes #2187
|
2013-12-27 10:58:48 +00:00 |
maur_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
maur_temple.xml
|
Temporary Blacksmith structures for prototyping and playtesting.
|
2013-05-12 07:23:05 +00:00 |
maur_wall_gate.xml
|
Animations for Mauryan wall gate
|
2013-03-10 12:04:56 +00:00 |
maur_wall_long.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_medium.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_short.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall.xml
|
Mauryan walls added with AO. No gate animation yet.
|
2013-03-07 21:05:33 +00:00 |
maur_wallset_stone.xml
|
Mauryan walls added with AO. No gate animation yet.
|
2013-03-07 21:05:33 +00:00 |
maur_wonder.xml
|
Wonder support for civs currently with Wonders.
|
2013-04-29 02:46:13 +00:00 |
pers_apadana.xml
|
Fix a few templates and techs.
|
2013-07-14 15:01:22 +00:00 |
pers_barracks.xml
|
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
|
2013-10-16 01:04:55 +00:00 |
pers_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
pers_civil_centre.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
pers_defense_tower.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_dock.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_farmstead.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_field.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
pers_fortress.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
pers_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
pers_ishtar_gate.xml
|
Gate-related template cleanup and tweaking
|
2012-07-18 01:10:47 +00:00 |
pers_market.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
pers_outpost.xml
|
Some tips tweaks and new tips.
|
2013-12-01 18:22:28 +00:00 |
pers_palace.xml
|
Template tweaks to palace
|
2013-08-11 12:09:10 +00:00 |
pers_sb2.xml
|
Elephant changes and tweaks.
|
2013-11-10 19:08:38 +00:00 |
pers_stables.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
pers_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
pers_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
pers_wall_gate.xml
|
-Mauryan population cap bonus (+10%)
|
2012-10-13 20:38:40 +00:00 |
pers_wall_long.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_medium.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_short.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_tower.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wallset_stone.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wonder.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_blacksmith.xml
|
Ptolemaic blacksmith draft commit
|
2013-12-16 02:05:43 +00:00 |
ptol_civil_centre.xml
|
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
|
2013-12-30 04:25:33 +00:00 |
ptol_corral.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_defense_tower.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_dock.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_farmstead.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_field.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_fortress.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_house.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_library.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_lighthouse.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_market.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_mercenary_camp.xml
|
Updated a bunch of civ jsons.
|
2013-12-28 15:07:19 +00:00 |
ptol_outpost.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_storehouse.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_temple.xml
|
Fixed Ptolemies and Macedonians death variations in these actors. They were previously throwing an error.
|
2013-11-16 23:30:34 +00:00 |
ptol_wall_gate.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_wall_long.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_wall_medium.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_wall_short.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_wall_tower.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
ptol_wallset_stone.xml
|
Added Egyptian names for Ptolemaic buildings.
|
2013-12-18 13:54:30 +00:00 |
ptol_wonder.xml
|
A bunch of stuff.
|
2013-12-08 13:01:14 +00:00 |
rome_arch.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rome_army_camp.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
rome_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
rome_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
rome_civil_centre.xml
|
Changed names and histories for Roman civ center and market.
|
2013-06-10 15:33:18 +00:00 |
rome_corral.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
rome_defense_tower.xml
|
Some footprint changes.
|
2012-02-05 03:01:03 +00:00 |
rome_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
rome_farmstead.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rome_field.xml
|
Moving all Roman materials from Internal to Public.
|
2011-12-24 04:19:36 +00:00 |
rome_fortress.xml
|
Military Engineers, Artillery Instructors, and Metalworker techs
|
2013-01-16 01:05:26 +00:00 |
rome_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
rome_market.xml
|
Changed names and histories for Roman civ center and market.
|
2013-06-10 15:33:18 +00:00 |
rome_outpost.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_siege_wall_gate.xml
|
Reduced armor for Roman siege walls.
|
2014-01-04 16:53:01 +00:00 |
rome_siege_wall_long.xml
|
Reduced armor for Roman siege walls.
|
2014-01-04 16:53:01 +00:00 |
rome_siege_wall_medium.xml
|
Reduced armor for Roman siege walls.
|
2014-01-04 16:53:01 +00:00 |
rome_siege_wall_short.xml
|
Reduced armor for Roman siege walls.
|
2014-01-04 16:53:01 +00:00 |
rome_siege_wall_tower.xml
|
This was SVN commit r14505.
|
2014-01-04 20:42:34 +00:00 |
rome_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
rome_temple_mars.xml
|
This was SVN commit r11359.
|
2012-03-17 22:17:45 +00:00 |
rome_temple_vesta.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
rome_temple.xml
|
This was SVN commit r11066.
|
2012-02-13 22:35:21 +00:00 |
rome_tent.xml
|
generalise kill vs eject garrisoned entities on death of garrisonHolder
|
2013-08-17 09:26:17 +00:00 |
rome_wall_gate.xml
|
Gate-related template cleanup and tweaking
|
2012-07-18 01:10:47 +00:00 |
rome_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
rome_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
rome_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
rome_wall_tower.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
rome_wall.xml
|
Roman wall segments - long, medium, and short. Gate needs work
|
2012-04-15 18:28:09 +00:00 |
rome_wallset_siege.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
rome_wallset_stone.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
rome_wonder.xml
|
add missing rallypoint to garrisonholder wonders
|
2014-01-03 11:24:23 +00:00 |
sele_barracks.xml
|
Some more tweaks for the Seleucids.
|
2014-01-02 23:24:18 +00:00 |
sele_blacksmith.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_civil_centre.xml
|
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
|
2013-12-30 04:25:33 +00:00 |
sele_corral.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_defense_tower.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_dock.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_farmstead.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_field.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_fortress.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
sele_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
sele_library.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_market.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_military_colony.xml
|
Some more tweaks for the Seleucids.
|
2014-01-02 23:24:18 +00:00 |
sele_outpost.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_storehouse.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_temple.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wall_gate.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wall_long.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wall_medium.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wall_short.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wall_tower.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wallset_stone.xml
|
Partial commit of Seleucid entities and actors.
|
2013-11-28 15:52:18 +00:00 |
sele_wonder.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
spart_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
spart_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_civil_centre.xml
|
Simplified the Spartan population penalty.
|
2013-10-26 09:40:21 +00:00 |
spart_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_dock.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
spart_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
spart_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_fortress.xml
|
Fix typos in template files. Refs #2185.
|
2013-10-28 20:26:35 +00:00 |
spart_gerousia.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_house.xml
|
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
|
2014-01-03 13:11:12 +00:00 |
spart_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_outpost.xml
|
Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
spart_storehouse.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_syssiton.xml
|
This was SVN commit r13790.
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2013-09-01 04:22:28 +00:00 |
spart_temple.xml
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Upgraded greek temples an assigned one variation per civ.
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2013-08-27 23:48:22 +00:00 |
spart_theatron.xml
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Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |
spart_wall_gate.xml
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Gate-related template cleanup and tweaking
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2012-07-18 01:10:47 +00:00 |
spart_wall_long.xml
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Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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2012-07-18 03:56:18 +00:00 |
spart_wall_medium.xml
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Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
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2012-08-20 08:48:03 +00:00 |
spart_wall_short.xml
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Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
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2012-08-20 08:48:03 +00:00 |
spart_wall_tower.xml
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Palisades for all civs. Tweaked stone walls for errbody too.
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2012-05-05 23:15:11 +00:00 |
spart_wallset_stone.xml
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Palisades for all civs. Tweaked stone walls for errbody too.
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2012-05-05 23:15:11 +00:00 |
spart_wonder.xml
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Added wonder placeholders for civs without wonder.
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2013-12-28 15:21:11 +00:00 |
theb_theatron.xml
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Fix typos in template files. Refs #2185.
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2013-10-28 20:26:35 +00:00 |