0ad/binaries/data/mods/public/simulation
2013-10-04 04:01:58 +00:00
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ai New version of Aegis. Huge rewrite for WIP naval support (still very, very buggy at this point.) Features a few bugfixes and might be more efficient than the former version. 2013-09-29 13:32:52 +00:00
components Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
data Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups. 2013-09-24 15:55:35 +00:00
helpers Fix rally point rendering on saved games. Fixes #1762. Patch by mimo 2013-09-24 20:27:18 +00:00
templates Nerf Iberian champion cavalry a bit. 2013-10-04 04:01:58 +00:00