.. |
barracks.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
bireme.xml
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Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
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2012-02-22 19:54:53 +00:00 |
camp.xml
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Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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2012-03-15 07:33:30 +00:00 |
civic_centre.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
civic_house.xml
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Moving all Roman materials from Internal to Public.
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2011-12-24 04:19:36 +00:00 |
civil_centre.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
colosseum_details.xml
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Internal to Public.
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2012-04-19 22:38:00 +00:00 |
colosseum_interior.xml
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Internal to Public.
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2012-04-19 22:38:00 +00:00 |
colosseum_roof.xml
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Internal to Public.
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2012-04-19 22:38:00 +00:00 |
corral.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
dock.xml
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Enrique's new Roman dock.
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2012-02-14 03:09:50 +00:00 |
farmstead.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
fortress.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
house.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
market.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
merchantman.xml
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New Roman Merchant ship by Kenobi and Enrique.
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2012-03-27 18:31:47 +00:00 |
mill.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
outpost.xml
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Giving all faction outposts projectile and garrison nodes
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2012-04-29 19:06:53 +00:00 |
quinquereme.xml
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Roman quinquereme ship animations
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2012-06-28 21:10:59 +00:00 |
scout_tower.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
siege_wall_gate_door.xml
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Moving all Roman materials from Internal to Public.
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2011-12-24 04:19:36 +00:00 |
siege_wall_gate.xml
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Enrique's new Roman siege walls. :)
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2012-04-29 18:28:37 +00:00 |
siege_wall_long.xml
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Enrique's new Roman siege walls. :)
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2012-04-29 18:28:37 +00:00 |
siege_wall_medium.xml
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Enrique's new Roman siege walls. :)
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2012-04-29 18:28:37 +00:00 |
siege_wall_short.xml
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Enrique's new Roman siege walls. :)
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2012-04-29 18:28:37 +00:00 |
siege_wall_tower.xml
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Enrique's new Roman siege walls. :)
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2012-04-29 18:28:37 +00:00 |
siege_wall.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
sp_forumbuilding_1.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
sp_pantheon.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
temple_ambient.xml
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Remapped Roman temple.
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2012-02-04 22:12:59 +00:00 |
temple_mars.xml
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This was SVN commit r11357.
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2012-03-17 22:14:38 +00:00 |
temple_new.xml
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Moving all Roman materials from Internal to Public.
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2011-12-24 04:19:36 +00:00 |
temple_vesta.xml
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Roman Vesta temple
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2012-02-19 18:07:18 +00:00 |
temple.xml
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Added some useless ash to the temples for prettification.
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2012-02-25 08:14:46 +00:00 |
trireme.xml
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Roman trireme animations
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2012-03-07 22:03:45 +00:00 |
triumphal_arch.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
wall_gate.xml
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Roman walls
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2012-02-27 23:09:17 +00:00 |
wall_long.xml
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Roman wall segments - long, medium, and short. Gate needs work
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2012-04-15 18:28:09 +00:00 |
wall_medium.xml
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Roman wall segments - long, medium, and short. Gate needs work
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2012-04-15 18:28:09 +00:00 |
wall_short.xml
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Roman wall segments - long, medium, and short. Gate needs work
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2012-04-15 18:28:09 +00:00 |
wall_tower.xml
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Roman wall segments - long, medium, and short. Gate needs work
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2012-04-15 18:28:09 +00:00 |
wonder_colosseum.xml
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Removed old ugly Roman arch.
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2012-01-28 00:47:07 +00:00 |