0ad/binaries/data/mods/public/audio/attack/siege
Mythos_Ruler 97b28e7343 Some sound file changes to hopefully add more aural variation.
Cavalry blacksmith techs moved from City to Town.

Trying to give the female citizen the order_build soundgroup, but it
doesn't seem to work. The game seems to use order_repair for both
repairing and building. These are two different actions so should
support two different sound groups.

This was SVN commit r13427.
2013-05-25 18:07:29 +00:00
..
ballist_attack_01.ogg Animated Roman ballista siege weapon with delayed attack sounds. 2012-01-08 01:59:59 +00:00
ballist_attack_02.ogg Animated Roman ballista siege weapon with delayed attack sounds. 2012-01-08 01:59:59 +00:00
ballist_attack.xml Animated Roman ballista siege weapon with delayed attack sounds. 2012-01-08 01:59:59 +00:00
onager_moving_11.ogg Splitting Internal with Public 2008-09-18 04:38:42 +00:00
onager_shooting_11.ogg Splitting Internal with Public 2008-09-18 04:38:42 +00:00
ram_attack_order.ogg Ram attack and attack order sound files 2011-12-09 18:38:35 +00:00
ram_attack_order.xml Ram attack and attack order sound files 2011-12-09 18:38:35 +00:00
ram_attack.ogg Ram attack and attack order sound files 2011-12-09 18:38:35 +00:00
ram_attack.xml Some sound file changes to hopefully add more aural variation. 2013-05-25 18:07:29 +00:00
ram_move.ogg New siege ram sounds added. Celt siege ram files. 2011-02-12 00:01:21 +00:00
ram_move.xml New siege ram sounds added. Celt siege ram files. 2011-02-12 00:01:21 +00:00
siege_select_10.ogg gate, siege and destro sounds. Added proper folder for gate 2010-04-02 19:12:42 +00:00
siege_select.xml New siege ram sounds added. Celt siege ram files. 2011-02-12 00:01:21 +00:00