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_default.xml
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# Add new renderer mode based on GL_ARB_fragment_program.
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2011-03-26 20:17:21 +00:00 |
Acropolis.pmp
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Got rid of the whale entities giving an error.
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2010-11-02 16:21:51 +00:00 |
Acropolis.xml
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This was SVN commit r8733.
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2010-11-28 16:08:58 +00:00 |
Arcadia II.pmp
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Moar eye candy and an update the Arcadia II.
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2010-09-29 08:56:09 +00:00 |
Arcadia II.xml
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
Belgian_Bog.pmp
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This was SVN commit r8818.
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2010-12-08 19:16:49 +00:00 |
Belgian_Bog.xml
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This was SVN commit r8818.
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2010-12-08 19:16:49 +00:00 |
Bridge_demo.pmp
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Simple bridge demo map
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2011-03-07 22:31:00 +00:00 |
Bridge_demo.xml
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Simple bridge demo map
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2011-03-07 22:31:00 +00:00 |
Celtic_Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Celtic_Buildings.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Combat_demo_(huge).xml
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# Add initial basic player AI framework.
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2011-01-12 12:29:00 +00:00 |
Combat_demo.pmp
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A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Cycladic Archipelago.pmp
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Updating the Cycladic Archipelago map.
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2010-11-27 12:37:23 +00:00 |
Cycladic Archipelago.xml
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This was SVN commit r8738.
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2010-11-29 08:36:35 +00:00 |
Death Canyon.pmp
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This was SVN commit r9204.
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2011-04-08 00:08:25 +00:00 |
Death Canyon.xml
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This was SVN commit r9204.
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2011-04-08 00:08:25 +00:00 |
Fishing_demo.pmp
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Gold_Rush.pmp
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Adjusting lighting.
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2011-03-30 13:57:37 +00:00 |
Gold_Rush.xml
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Added Iberians to Gold Rush.
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2011-03-31 02:23:40 +00:00 |
Hellenic Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Hellenic Buildings.xml
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Change remaining scenarios with "rome" civ. Fixes #758.
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2011-03-23 20:16:10 +00:00 |
Hellenised_Egypt.pmp
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
Hellenised_Egypt.xml
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
Iberia.pmp
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Map tweaks and new (work in progress) maps.
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2011-04-05 23:45:51 +00:00 |
Iberia.xml
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Map tweaks and new (work in progress) maps.
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2011-04-05 23:45:51 +00:00 |
Median Oasis.pmp
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Map tweaks and new (work in progress) maps.
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2011-04-05 23:45:51 +00:00 |
Median Oasis.xml
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Map tweaks.
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2011-04-12 07:55:57 +00:00 |
Miletus.pmp
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Adjusted the desert stone.
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2010-11-18 05:53:40 +00:00 |
Miletus.xml
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Changes default random map sizes.
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2011-03-23 08:12:04 +00:00 |
Multiplayer_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Neareastern Badlands.pmp
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Map tweaks and new (work in progress) maps.
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2011-04-05 23:45:51 +00:00 |
Neareastern Badlands.xml
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Map tweaks and new (work in progress) maps.
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2011-04-05 23:45:51 +00:00 |
Oasis.pmp
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Fixed oasis map AGAIN. Fixed names of some units. Slave template.
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2010-10-28 14:22:27 +00:00 |
Oasis.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Pathfinding_demo.pmp
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Update pathfinding demo map for testing.
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2010-11-30 12:28:51 +00:00 |
Pathfinding_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Pathfinding_terrain_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Resource_demo.pmp
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
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2010-11-14 05:50:30 +00:00 |
Resource_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Saharan Oases.pmp
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Adjusted the desert stone.
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2010-11-18 05:53:40 +00:00 |
Saharan Oases.xml
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Map tweaks.
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2011-04-12 07:55:57 +00:00 |
Sahel Watering Holes.pmp
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A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
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2010-09-22 03:51:36 +00:00 |
Sahel Watering Holes.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Savanna Ravine.pmp
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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2010-10-21 08:56:42 +00:00 |
Savanna Ravine.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Serengeti.pmp
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Added Iberians and Celts to the Serengeti map.
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2011-04-15 22:39:42 +00:00 |
Serengeti.xml
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Added Iberians and Celts to the Serengeti map.
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2011-04-15 22:39:42 +00:00 |
shipattacks.pmp
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Updated the ship attacks map with the new ships.
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2010-11-19 07:07:56 +00:00 |
shipattacks.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
The Massacre of Delphi.pmp
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Too much stuff to itemize. I'm lazy.
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2010-12-06 02:20:57 +00:00 |
The Massacre of Delphi.xml
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Too much stuff to itemize. I'm lazy.
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2010-12-06 02:20:57 +00:00 |
tower_attacks.pmp
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shooting fortresses
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2010-11-18 06:16:43 +00:00 |
tower_attacks.xml
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Fixes #701
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2010-12-06 21:27:35 +00:00 |
Units_demo.xml
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# Add initial basic player AI framework.
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2011-01-12 12:29:00 +00:00 |
We are Legion.pmp
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
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2010-12-01 10:40:25 +00:00 |
We are Legion.xml
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This was SVN commit r9135.
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2011-03-31 04:45:06 +00:00 |