forked from 0ad/0ad
Mythos_Ruler
5fc888fdcf
Player names for Seleucids. Fixed names for Celtic docks and merchant ships. Fixed cavalry health for a few units. Name stuff for ships, specifically Carthage. Fixes #2106. Started work on some Ptolemaic units, specifically the Cav Spearman. Added LordGood's Sacred Band Cavalry portrait. This was SVN commit r13957.
51 lines
1.3 KiB
XML
51 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_civic_temple">
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<Cost>
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<BuildTime>200</BuildTime>
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<Resources>
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<food>0</food>
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<wood>0</wood>
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<stone>200</stone>
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<metal>100</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Square width="24.0" depth="26.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<Max>2000</Max>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>cart</Civ>
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<GenericName>Sacrificial Temple</GenericName>
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<SpecificName>Tophet</SpecificName>
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<History>N/A.</History>
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<Tooltip>Train physicians and Sacred Band Cavalrymen.</Tooltip>
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</Identity>
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<Loot>
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<xp>50</xp>
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<food>0</food>
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<wood>0</wood>
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<stone>20</stone>
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<metal>10</metal>
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</Loot>
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<Obstruction>
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<Static width="22.0" depth="24.0"/>
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</Obstruction>
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<TerritoryDecay disable=""/>
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<ProductionQueue>
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<Entities datatype="tokens">
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units/cart_champion_cavalry
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</Entities>
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</ProductionQueue>
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<Vision>
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<Range>40</Range>
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</Vision>
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<VisualActor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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<Actor>structures/carthaginians/tophet.xml</Actor>
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</VisualActor>
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</Entity>
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