0ad/binaries/data/mods/official
2006-09-15 18:59:44 +00:00
..
art This was SVN commit r4328. 2006-09-14 18:48:18 +00:00
audio updated mono ogg assets 2006-07-27 12:53:56 +00:00
entities Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas). 2006-09-15 18:59:44 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui Removed some console spam from playing unit sounds. 2006-09-10 23:51:08 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps This was SVN commit r4286. 2006-09-01 23:30:45 +00:00
scripts Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas). 2006-09-15 18:59:44 +00:00
shaders Added support for translating texture coordinates in fancy water, so it can move in some direction like the non-fancy water can. 2006-09-11 22:33:55 +00:00
technologies Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes. 2006-07-23 17:26:37 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00