This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
wowgetoffyourcellphone
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
b1d98cff04
0ad
/
binaries
/
data
/
mods
/
public
History
historic_bruno
b1d98cff04
Fixes in-game music playing (assume filename always contains ogg extension).
Fixes
#956
.
...
This was SVN commit r10285.
2011-09-15 05:19:36 +00:00
..
art
Fixed shields for Carth spearman.
2011-09-14 23:34:34 +00:00
audio
This was SVN commit r10274.
2011-09-13 16:28:40 +00:00
civs
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
2011-09-03 02:12:14 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Fixes in-game music playing (assume filename always contains ogg extension).
Fixes
#956
.
2011-09-15 05:19:36 +00:00
hwdetect
Avoid shaders on GeForce FX, for performance.
2011-08-17 21:42:32 +00:00
maps
Fixes AI building angles to face bottom right corner of the map.
2011-09-13 22:51:43 +00:00
shaders
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
simulation
Changed selection and complete sounds.
2011-09-15 03:56:24 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00