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History
wraitii
bd2cd235fd
Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor.
Fixes
#1228
,
Fixes
#1975
.
...
This was SVN commit r14443.
2013-12-30 11:10:54 +00:00
..
campaigns
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip.
Fixes
#1686
.
2013-01-09 14:39:25 +00:00
fauna
Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor.
Fixes
#1228
,
Fixes
#1975
.
2013-12-30 11:10:54 +00:00
flora
/trees
"Oh myyyyy" -- George Takei. Lots of stuff:
2013-04-03 06:48:38 +00:00
geology
Lots of normal maps and spec maps. Ongoing project.
2013-04-07 22:28:36 +00:00
particle
Reduced the size of a bunch of massive specular maps.
2013-11-30 07:57:29 +00:00
props
Ptolemy fishing boat (along with props).
fixes
#2237
2013-12-28 15:59:08 +00:00
special
Reduced the size of a bunch of massive specular maps.
2013-11-30 07:57:29 +00:00
structures
fix carthagian buildings being constructed with garrison flag up.
Fixes
#2318
2013-12-29 18:16:31 +00:00
temp
Fixes and improves terrain scanning of checkrefs.pl.
2013-08-18 01:57:37 +00:00
units
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
2013-12-30 04:25:33 +00:00