.. |
athenians
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Healing aura effect placeholder, applied only in athenian temple
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2013-12-04 00:25:03 +00:00 |
britons
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
carthaginians
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Fixed celtic embassy textures in its actor
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2013-12-12 10:09:14 +00:00 |
celts
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celt_stonehenge with normal and spec maps. Fixes #2053
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2013-10-18 14:29:10 +00:00 |
gauls
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upgraded gaul defense towers and celtic storehouse
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2013-09-15 21:11:14 +00:00 |
hellenes
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New specific name for "Hellenization" = Exellinismós
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2013-11-23 15:50:15 +00:00 |
iberians
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
macedonians
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Fixed Ptolemies and Macedonians death variations in these actors. They were previously throwing an error.
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2013-11-16 23:30:34 +00:00 |
mauryans
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Added mauryan blacksmith with AO. Updated mauryan struct textures
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2013-08-15 17:17:25 +00:00 |
persians
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Persian Palace structure
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2013-08-11 12:02:36 +00:00 |
ptolemies
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Made ptolemaic walls thinner. Added door to the gate (no animations yet) fixed some stretched UVs
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2013-12-11 01:53:10 +00:00 |
romans
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
spartans
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greek docks do not show warships in the foundation until construction is finished.
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2013-10-15 21:24:20 +00:00 |
thebans
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
viking
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
destruct_3x3.xml
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3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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2012-09-29 21:43:55 +00:00 |
destruct_celt_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_celt_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_celt_dock_struct.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_celt_pieces.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_hele_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_hele_dock_props.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_hele_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_hele_dock_struct_b.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_hele_dock_struct.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_hele_dock_tiles.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_hele_props.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_hele_struct_b.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_hele_struct.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_hele_tile_b.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_iber_cc.xml
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Mauryan fortress size increased. Added custom iber_civil_centre rubble
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2012-11-11 03:38:57 +00:00 |
destruct_iber_dock_boat.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_iber_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_iber_dock_struct.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_iber_pieces.xml
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Mauryan fortress size increased. Added custom iber_civil_centre rubble
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2012-11-11 03:38:57 +00:00 |
destruct_kart_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_kart_dock_props.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_kart_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_kart_dock_struct.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_kart_pieces.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_maur_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_maur_pieces.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_pers_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_pers_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_pers_dock_struct.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_pers_pieces.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_rome_camp_palisade.xml
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
destruct_rome_camp_struct2.xml
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
destruct_rome_camp_tents.xml
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
destruct_rome_camp_turf.xml
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
destruct_rome_cc.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_rome_dock_rubble.xml
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
destruct_rome_dock_struct2.xml
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Removed the old dds file from these actors.
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2013-08-17 12:18:50 +00:00 |
destruct_rome_pieces.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_rome_statues.xml
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
destruct_stone_2x2.xml
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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2012-10-08 00:51:24 +00:00 |
destruct_stone_3x3.xml
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Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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2012-10-05 18:07:30 +00:00 |
destruct_stone_4x2.xml
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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2012-12-12 19:06:58 +00:00 |
destruct_stone_4x4.xml
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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2012-12-12 19:06:58 +00:00 |
destruct_stone_4x6.xml
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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2012-12-12 19:06:58 +00:00 |
destruct_stone_5x5.xml
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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2012-12-12 19:06:58 +00:00 |
destruct_stone_6x4.xml
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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2012-12-12 19:06:58 +00:00 |
destruct_stone_6x6.xml
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Added rubble_stone_6x6 and set to CC deaths
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2012-10-06 14:04:18 +00:00 |
destruct_stone_wall_long.xml
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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2012-10-08 00:51:24 +00:00 |
destruct_stone_wall_medium.xml
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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2012-10-08 00:51:24 +00:00 |
destruct_stone_wall_short.xml
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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2012-10-08 00:51:24 +00:00 |
destruct_stone_wall_tower.xml
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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2012-10-08 00:51:24 +00:00 |
destruct_wood_3x3.xml
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Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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2012-10-05 18:07:30 +00:00 |
elven_bireme.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_1x1.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_1x1pal.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_1x3pal.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_2x2.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_2x4.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_3x3.xml
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Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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2013-05-05 21:07:40 +00:00 |
fndn_3x6.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_4x2.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_4x4_dock.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_4x4.xml
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Adds building previews that rise during construction, fixes #1174, refs #21.
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2013-02-03 02:08:20 +00:00 |
fndn_4x6.xml
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Temporary Blacksmith structures for prototyping and playtesting.
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2013-05-12 07:23:05 +00:00 |
fndn_5x5.xml
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Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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2013-05-05 21:07:40 +00:00 |
fndn_6x4_dock.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_6x4.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_6x6.xml
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Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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2013-05-05 21:07:40 +00:00 |
fndn_8x8.xml
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Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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2013-05-05 21:07:40 +00:00 |
fndn_celt_dock.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_dock_iber.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_dock_super.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_theatron.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_wall_short.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fndn_wall.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
gravestone.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
plot_corral.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
plot_field_3D_8x8.xml
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This was SVN commit r13890.
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2013-09-22 11:30:24 +00:00 |
plot_field_bush_dry_a_8x8.xml
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3D farm fields for all factions.
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2013-09-22 08:07:29 +00:00 |
plot_field_fallow.xml
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Normal map for destroyed farm field rubble actor.
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2012-09-30 02:34:06 +00:00 |
plot_field_foliagebush_8x8.xml
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Commited experimental field for athenians (propped farm field)
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2013-09-19 15:29:01 +00:00 |
plot_field_found.xml
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Bactrian archer cav.
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2012-10-27 22:18:29 +00:00 |
plot_field_new_2.xml
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Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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2012-08-07 18:21:16 +00:00 |
plot_field_new.xml
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Spec and normal maps for farm fields.
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2012-09-30 00:05:42 +00:00 |
plot_field.xml
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Tweaking the Athenian field.
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2013-09-21 03:58:54 +00:00 |
plot_orchard.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
plot.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
stlm_hele.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
wrld_settlement_1.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |