0ad/binaries/data/mods/public/art/actors/structures/romans
2013-07-28 13:14:42 +00:00
..
barracks.xml This was SVN commit r12370. 2012-08-11 21:10:36 +00:00
bireme.xml Animated Roman bireme 2012-11-24 00:12:29 +00:00
blacksmith.xml iberian, hellene, roman and celtic blacksmiths with AO maps added. 2013-07-28 13:14:42 +00:00
camp.xml Fixed some things. 2013-07-27 18:52:28 +00:00
civic_centre.xml Fixed some things. 2013-07-27 18:52:28 +00:00
civic_house.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
civil_centre.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
colosseum_details.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
colosseum_interior.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
colosseum_roof.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
corral.xml More AO! ...and an updating rome_struct_2_norm.png. 2012-08-13 03:09:20 +00:00
dock.xml Fixed material levels of quality more. 2012-08-13 21:39:45 +00:00
farmstead.xml This was SVN commit r12370. 2012-08-11 21:10:36 +00:00
fortress.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
house.xml More AO. 2012-08-12 03:49:27 +00:00
market.xml Added AO to Roman market. 2012-08-12 05:00:59 +00:00
merchantman.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
outpost.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
quinquereme.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
scout_tower.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
siege_wall_gate_door.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
siege_wall_gate.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
siege_wall_long.xml Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
siege_wall_medium.xml Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
siege_wall_short.xml Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
siege_wall_tower.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
siege_wall.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
sp_forumbuilding_1.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
sp_pantheon.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
storehouse.xml Renames mill to storehouse 2013-06-22 02:28:54 +00:00
temple_ambient.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple_mars.xml Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
temple_new.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple_vesta.xml This was SVN commit r12406. 2012-08-13 17:45:48 +00:00
temple.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
trireme.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
triumphal_arch.xml A bunch of stuff. 2012-09-13 18:22:09 +00:00
wall_gate.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
wall_long.xml This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
wall_medium.xml This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
wall_short.xml This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
wall_tower.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
wonder_colosseum.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00