.. |
_default.xml
|
# Add new renderer mode based on GL_ARB_fragment_program.
|
2011-03-26 20:17:21 +00:00 |
Acropolis II.pmp
|
Quick update to Acropolis II
|
2011-07-07 03:18:30 +00:00 |
Acropolis II.xml
|
Quick update to Acropolis II
|
2011-07-07 03:18:30 +00:00 |
Acropolis.pmp
|
Map tweaks.
|
2011-05-28 21:21:36 +00:00 |
Acropolis.xml
|
Map updates to fix moved templates.
|
2011-07-02 17:47:23 +00:00 |
Arcadia II.pmp
|
Moar eye candy and an update the Arcadia II.
|
2010-09-29 08:56:09 +00:00 |
Arcadia II.xml
|
Changed map lighting.
|
2011-05-03 01:44:59 +00:00 |
Barcania.pmp
|
Fixes ticket #808.
|
2011-05-01 20:15:59 +00:00 |
Barcania.xml
|
Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
|
2011-05-01 01:25:32 +00:00 |
Belgian_Bog.pmp
|
Re-skinned Belgian Bog.
|
2011-07-02 02:06:41 +00:00 |
Belgian_Bog.xml
|
Stone and Metal added.
|
2011-07-02 17:17:07 +00:00 |
Bridge_demo.pmp
|
Simple bridge demo map
|
2011-03-07 22:31:00 +00:00 |
Bridge_demo.xml
|
Simple bridge demo map
|
2011-03-07 22:31:00 +00:00 |
Carthaginians Sandbox.pmp
|
Updated Carthaginian scout tower with properly firing projectiles.
|
2011-07-11 23:29:32 +00:00 |
Carthaginians Sandbox.xml
|
Carthaginian portraits.
|
2011-07-17 20:09:08 +00:00 |
Celtic_Buildings.pmp
|
#Some cool new treasure objects. Lots of map tweaks as well.
|
2010-11-12 03:08:23 +00:00 |
Celtic_Buildings.xml
|
Champion FIX for maps.
|
2011-06-28 04:28:09 +00:00 |
Combat_demo_(huge).xml
|
# Add initial basic player AI framework.
|
2011-01-12 12:29:00 +00:00 |
Combat_demo.pmp
|
A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
|
2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
|
Champion FIX for maps.
|
2011-06-28 04:28:09 +00:00 |
Cycladic Archipelago II.pmp
|
Finished the new Cycladic Archipelago map.
|
2011-06-06 00:46:58 +00:00 |
Cycladic Archipelago II.xml
|
Finished the new Cycladic Archipelago map.
|
2011-06-06 00:46:58 +00:00 |
Cycladic Archipelago III.pmp
|
Some updated maps.
|
2011-06-29 02:49:41 +00:00 |
Cycladic Archipelago III.xml
|
Some updated maps.
|
2011-06-29 02:49:41 +00:00 |
Cycladic Archipelago.pmp
|
Updating the Cycladic Archipelago map.
|
2010-11-27 12:37:23 +00:00 |
Cycladic Archipelago.xml
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
Death Canyon.pmp
|
Added a new "bridge" across the center and some eye candy stuff. :)
|
2011-05-06 19:10:37 +00:00 |
Death Canyon.xml
|
Added a new "bridge" across the center and some eye candy stuff. :)
|
2011-05-06 19:10:37 +00:00 |
Fishing_demo.pmp
|
#New Celt Barracks.
|
2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
|
2010-12-06 02:51:21 +00:00 |
Flight_demo_2.pmp
|
This was SVN commit r9679.
|
2011-06-27 03:29:34 +00:00 |
Flight_demo_2.xml
|
This was SVN commit r9679.
|
2011-06-27 03:29:34 +00:00 |
Flight_demo.pmp
|
# Add experimental fighter planes.
|
2011-06-09 19:44:40 +00:00 |
Flight_demo.xml
|
# Add experimental fighter planes.
|
2011-06-09 19:44:40 +00:00 |
Gallic Fields.pmp
|
This was SVN commit r9842.
|
2011-07-16 04:28:49 +00:00 |
Gallic Fields.xml
|
This was SVN commit r9916.
|
2011-07-25 00:53:20 +00:00 |
Gambia River.pmp
|
This was SVN commit r9730.
|
2011-07-02 06:15:35 +00:00 |
Gambia River.xml
|
This was SVN commit r9793.
|
2011-07-10 05:27:10 +00:00 |
Gold_Rush.pmp
|
Adjusting lighting.
|
2011-03-30 13:57:37 +00:00 |
Gold_Rush.xml
|
Added Iberians to Gold Rush.
|
2011-03-31 02:23:40 +00:00 |
Hellenic Buildings.pmp
|
#Some cool new treasure objects. Lots of map tweaks as well.
|
2010-11-12 03:08:23 +00:00 |
Hellenic Buildings.xml
|
Changed Tholos to Prytaneion.
|
2011-07-15 00:01:08 +00:00 |
Hellenised_Egypt.pmp
|
This was SVN commit r8783.
|
2010-12-04 00:12:51 +00:00 |
Hellenised_Egypt.xml
|
This was SVN commit r9948.
|
2011-08-01 02:46:29 +00:00 |
Iberians_Sandbox.pmp
|
This was SVN commit r9306.
|
2011-04-23 15:56:44 +00:00 |
Iberians_Sandbox.xml
|
Champion FIX for maps.
|
2011-06-28 04:28:09 +00:00 |
Median Oasis.pmp
|
Map tweaks and new (work in progress) maps.
|
2011-04-05 23:45:51 +00:00 |
Median Oasis.xml
|
Extra starting resources for Median Oasis.
|
2011-05-12 03:59:01 +00:00 |
Mediterranean_Cove.pmp
|
Touched up Mediterranean Coves map.
|
2011-07-18 01:18:56 +00:00 |
Mediterranean_Cove.xml
|
#Italic Cavalry stuff.
|
2011-07-24 05:45:58 +00:00 |
Miletus.pmp
|
Changed lighting.
|
2011-05-03 01:14:01 +00:00 |
Miletus.xml
|
Map updates to fix moved templates.
|
2011-07-02 17:47:23 +00:00 |
Multiplayer_demo.pmp
|
Rename maps.
|
2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
|
2010-12-06 02:51:21 +00:00 |
Neareastern Badlands.pmp
|
Lots of Neareastern Badlands stuff.
|
2011-04-23 05:06:25 +00:00 |
Neareastern Badlands.xml
|
Making unfinished Neareastern Badlands map hidden
|
2011-07-07 23:25:53 +00:00 |
Necropolis.pmp
|
A couple updated desert terrains. Updated Necropolis map.
|
2011-04-30 07:39:41 +00:00 |
Necropolis.xml
|
This was SVN commit r9948.
|
2011-08-01 02:46:29 +00:00 |
Oasis II.pmp
|
Fix #913 (corrupted map file)
|
2011-07-31 12:19:06 +00:00 |
Oasis II.xml
|
A bunch of "Samnite" i.e. Italic Cavalry stuff.
|
2011-07-26 06:35:29 +00:00 |
Oasis.pmp
|
Fixed oasis map AGAIN. Fixed names of some units. Slave template.
|
2010-10-28 14:22:27 +00:00 |
Oasis.xml
|
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
|
2010-10-30 04:02:42 +00:00 |
Pathfinding_demo.pmp
|
Update pathfinding demo map for testing.
|
2010-11-30 12:28:51 +00:00 |
Pathfinding_demo.xml
|
Stances draft, refs #865
|
2011-06-17 22:13:39 +00:00 |
Pathfinding_terrain_demo.pmp
|
Rename maps.
|
2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
|
2010-12-06 02:51:21 +00:00 |
Peloponnese.pmp
|
This was SVN commit r9793.
|
2011-07-10 05:27:10 +00:00 |
Peloponnese.xml
|
Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
|
2011-07-18 03:48:24 +00:00 |
Resource_demo.pmp
|
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
|
2010-11-14 05:50:30 +00:00 |
Resource_demo.xml
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
|
2010-12-06 02:51:21 +00:00 |
Saharan Oases.pmp
|
Added Iberians to the map.
|
2011-04-22 19:31:30 +00:00 |
Saharan Oases.xml
|
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
|
2011-05-22 01:59:15 +00:00 |
Sahel Watering Holes.pmp
|
A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
|
2010-09-22 03:51:36 +00:00 |
Sahel Watering Holes.xml
|
Fixes some scenario bugs. Fixes #856, #857
|
2011-05-15 20:43:34 +00:00 |
Savanna Ravine.pmp
|
Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
|
2010-10-21 08:56:42 +00:00 |
Savanna Ravine.xml
|
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
|
2010-10-30 04:02:42 +00:00 |
Serengeti.pmp
|
A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
|
2011-05-01 00:27:12 +00:00 |
Serengeti.xml
|
Fixes some scenario bugs. Fixes #856, #857
|
2011-05-15 20:43:34 +00:00 |
Ship Formations.pmp
|
Celtic Fortress is a wip map.
|
2011-07-14 20:50:34 +00:00 |
Ship Formations.xml
|
Changed Tholos to Prytaneion.
|
2011-07-15 00:01:08 +00:00 |
shipattacks.pmp
|
Updated the ship attacks map with the new ships.
|
2010-11-19 07:07:56 +00:00 |
shipattacks.xml
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
|
2010-12-06 02:51:21 +00:00 |
Sicilia.pmp
|
Added some Cretan Date Palms.
|
2011-07-17 04:38:13 +00:00 |
Sicilia.xml
|
Added some Cretan Date Palms.
|
2011-07-17 04:38:13 +00:00 |
Siwa Oasis.pmp
|
Gallic Fields, final (I think).
|
2011-07-16 02:57:58 +00:00 |
Siwa Oasis.xml
|
#Hannibal updated.
|
2011-07-22 21:48:35 +00:00 |
The Massacre of Delphi.pmp
|
Map tweaks.
|
2011-05-28 21:21:36 +00:00 |
The Massacre of Delphi.xml
|
Some updated maps.
|
2011-06-29 02:49:41 +00:00 |
tower_attacks.pmp
|
shooting fortresses
|
2010-11-18 06:16:43 +00:00 |
tower_attacks.xml
|
Fixes #701
|
2010-12-06 21:27:35 +00:00 |
Tropical Island.pmp
|
Moved Gambia River map to Public.
|
2011-05-28 03:16:26 +00:00 |
Tropical Island.xml
|
Champion FIX for maps.
|
2011-06-28 04:28:09 +00:00 |
Units_demo.xml
|
# Add initial basic player AI framework.
|
2011-01-12 12:29:00 +00:00 |
We are Legion.pmp
|
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
|
2010-12-01 10:40:25 +00:00 |
We are Legion.xml
|
Map updates to fix moved templates.
|
2011-07-02 17:47:23 +00:00 |