0ad/binaries/data/mods/public/gui/session
2012-07-12 22:49:40 +00:00
..
input.js Get the gate template name from the wall name and fixes two templates which caused errors. 2012-07-12 22:49:40 +00:00
menu.js # Allow saving and loading single-player games. 2011-10-30 00:07:28 +00:00
messages.js Adds missing break statements, thanks to picobyte. Fixes #1503 2012-06-18 01:38:30 +00:00
music.js This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
placement.js Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
selection_details.js K776's minor GUI changes 2012-06-25 03:43:34 +00:00
selection.js always show generic name for now 2012-06-10 02:39:16 +00:00
session.js Revert useless part of previous commit. 2012-06-25 22:27:00 +00:00
session.xml Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385, refs #619. 2012-07-08 16:25:33 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml K776's minor GUI changes 2012-06-25 03:43:34 +00:00
unit_commands.js Get the gate template name from the wall name and fixes two templates which caused errors. 2012-07-12 22:49:40 +00:00
utility_functions.js Shrink experience bar, add tooltip to rank icon, rework middle panel shading 2012-06-18 22:33:40 +00:00