0ad/binaries/data/mods/public/art/actors
2014-06-17 03:49:37 +00:00
..
campaigns Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
fauna Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
flora/trees Ghost commit for fields 2014-02-03 05:12:36 +00:00
geology Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
particle Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled. 2014-04-26 22:49:33 +00:00
props Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
special Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
structures Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
temp Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
units Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
actor.rnc Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00
actor.rng Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00